<?xml version="1.0" encoding="utf-8" ?>
<resources>
	<s n="CONTEXT_CHARACTER_CLASS">Classe</s>
	<s n="CONTEXT_CHARACTER_DELETE">Supprimer personnage</s>
	<s n="CONTEXT_CHARACTER_NEW">Nouveau personnage</s>
	<s n="CONTEXT_CLASS_AI">Intelligence Artificielle</s>
	<s n="CONTEXT_CLASS_ALIEN">Extraterrestre</s>
	<s n="CONTEXT_CLASS_CLONE">Clone</s>
	<s n="CONTEXT_CLASS_CYBORG">Cyborg</s>
	<s n="CONTEXT_CLASS_DEITY">Divinité</s>
	<s n="CONTEXT_CLASS_DEMON">Démon</s>
	<s n="CONTEXT_CLASS_DEMONNESS">Démone </s>
	<s n="CONTEXT_CLASS_DRAGON">Dragon</s>
	<s n="CONTEXT_CLASS_DRAGON_PLURAL">Dragons</s>
	<s n="CONTEXT_CLASS_GHOST">Fantôme</s>
	<s n="CONTEXT_CLASS_GOD">Dieu</s>
	<s n="CONTEXT_CLASS_GOD_PLURAL">Dieux</s>
	<s n="CONTEXT_CLASS_GODDESS">Déesse</s>
	<s n="CONTEXT_CLASS_MAGE">Mage</s>
	<s n="CONTEXT_CLASS_MEDIC">Medic</s>
	<s n="CONTEXT_CLASS_MONSTER">Monstre</s>
	<s n="CONTEXT_CLASS_NINJA">Ninja</s>
	<s n="CONTEXT_CLASS_PIRATE">Pirate</s>
	<s n="CONTEXT_CLASS_PRIEST">Prêtre</s>
	<s n="CONTEXT_CLASS_PRINCE">Prince</s>
	<s n="CONTEXT_CLASS_PRINCESS">Princesse</s>
	<s n="CONTEXT_CLASS_ROBOT">Robot</s>
	<s n="CONTEXT_CLASS_SKELETON">Squelette</s>
	<s n="CONTEXT_CLASS_SNIPER">Sniper</s>
	<s n="CONTEXT_CLASS_SOLDIER">Soldat</s>
	<s n="CONTEXT_CLASS_THIEF">Voleur</s>
	<s n="CONTEXT_CLASS_WARRIOR">Guerrier</s>
	<s n="CONTEXT_CLASS_WIZARD">Magicier</s>
	<s n="CONTEXT_CLASS_ZOMBIE">Zombie</s>
	<s n="CONTEXT_CLASS_ZOMBIE_PLURAL">Zombies</s>
	<s n="CONTEXT_COMPETITION_FIRST">Première place</s>
	<s n="CONTEXT_COMPETITION_PLACE_NOUN">Place</s>
	<s n="CONTEXT_COMPETITION_SECOND">Deuxième place</s>
	<s n="CONTEXT_COMPETITION_THIRD">Troisième place</s>
	<s n="CONTEXT_CONDITION_BURNING">En feu</s>
	<s n="CONTEXT_CONDITION_CRITICAL">Critique</s>
	<s n="CONTEXT_CONDITION_DEAD">Mort</s>
	<s n="CONTEXT_CONDITION_FROZEN">Gelé</s>
	<s n="CONTEXT_CONDITION_POISONED">Empoisonné</s>
	<s n="CONTEXT_CONDITION_SLOWED">Ralenti</s>
	<s n="CONTEXT_CONDITION_STUNNED">Étourdi</s>
	<s n="CONTEXT_CONDITION_UNCONSCIOUS">Inconscient</s>
	<s n="CONTEXT_CONDITION_UNHURT">Indemne</s>
	<s n="CONTEXT_CONDITION_WET">Trempé</s>
	<s n="CONTEXT_CONDITION_WOUNDED">Blessé</s>
	<s n="CONTEXT_DESCRIPTION_BIG">Gros</s>
	<s n="CONTEXT_DESCRIPTION_HUGE">Énorme</s>
	<s n="CONTEXT_DESCRIPTION_SMALL">Petit</s>
	<s n="CONTEXT_DESCRIPTION_TINY">Minuscule</s>
	<s n="CONTEXT_ELEMENT_AIR">Air</s>
	<s n="CONTEXT_ELEMENT_EARTH">Terre</s>
	<s n="CONTEXT_ELEMENT_FIRE">Feu</s>
	<s n="CONTEXT_ELEMENT_METAL">Métal</s>
	<s n="CONTEXT_ELEMENT_WATER">Eau</s>
	<s n="CONTEXT_GAMBLING_BET">Miser</s>
	<s n="CONTEXT_GAMBLING_DISCARD">Défausser</s>
	<s n="CONTEXT_GAMBLING_JACKPOT">Jackpot</s>
	<s n="CONTEXT_GAMBLING_MAX">Max</s>
	<s n="CONTEXT_GAMBLING_MIN">Min</s>
	<s n="CONTEXT_ITEM_ARMOR">Armure</s>
	<s n="CONTEXT_ITEM_ARROW">Flèche</s>
	<s n="CONTEXT_ITEM_ARROWS">Flèches</s>
	<s n="CONTEXT_ITEM_BOARD">Plateau de jeu</s>
	<s n="CONTEXT_ITEM_BOMB">Bombe</s>
	<s n="CONTEXT_ITEM_BOOK">Livre</s>
	<s n="CONTEXT_ITEM_BOOTS">Bottes</s>
	<s n="CONTEXT_ITEM_BOW">Arc</s>
	<s n="CONTEXT_ITEM_CARD">Carte</s>
	<s n="CONTEXT_ITEM_CARD_PLURAL">Cartes</s>
	<s n="CONTEXT_ITEM_CHEST">Coffre</s>
	<s n="CONTEXT_ITEM_COND_MAGICAL">Magique</s>
	<s n="CONTEXT_ITEM_COND_RUSTY">Rouillé</s>
	<s n="CONTEXT_ITEM_DAGGER">Dague</s>
	<s n="CONTEXT_ITEM_DIE_NOUN">Dé</s>
	<s n="CONTEXT_ITEM_DIE_PLURAL">Dés</s>
	<s n="CONTEXT_ITEM_DOOR">Porte</s>
	<s n="CONTEXT_ITEM_GAUNTLETS">Gantelets</s>
	<s n="CONTEXT_ITEM_GEM">Gemme</s>
	<s n="CONTEXT_ITEM_GIFT_NOUN">Cadeau</s>
	<s n="CONTEXT_ITEM_GIFT_PLURAL">Cadeaux</s>
	<s n="CONTEXT_ITEM_GLOVE">Gants</s>
	<s n="CONTEXT_ITEM_GUN">Arme</s>
	<s n="CONTEXT_ITEM_HAMMER">Marteau</s>
	<s n="CONTEXT_ITEM_HELMET">Heaume</s>
	<s n="CONTEXT_ITEM_KEY">Clé</s>
	<s n="CONTEXT_ITEM_KNIFE">Couteau</s>
	<s n="CONTEXT_ITEM_LOCK">Verrou</s>
	<s n="CONTEXT_ITEM_LOVE">Amour</s>
	<s n="CONTEXT_ITEM_MACHINE_ITEM_GUN">Mitraillette</s>
	<s n="CONTEXT_ITEM_MAGIC">Magie</s>
	<s n="CONTEXT_ITEM_PISTOL">Pistolet</s>
	<s n="CONTEXT_ITEM_QUEST_NOUN">Quête</s>
	<s n="CONTEXT_ITEM_RANK_NOUN">Rang</s>
	<s n="CONTEXT_ITEM_RIFLE">Fusil</s>
	<s n="CONTEXT_ITEM_ROCKET_ITEM_LAUNCHER">Lance-roquette</s>
	<s n="CONTEXT_ITEM_RPG">LRAC</s>
	<s n="CONTEXT_ITEM_SCROLL">Parchemin</s>
	<s n="CONTEXT_ITEM_SHIELD">Bouclier</s>
	<s n="CONTEXT_ITEM_SHIELD_PLURAL">Boucliers</s>
	<s n="CONTEXT_ITEM_SHIELD_SCIFI">Bouclier</s>
	<s n="CONTEXT_ITEM_SHIELD_SCIFI_PLURAL">Boucliers</s>
	<s n="CONTEXT_ITEM_SHOTGUN">Fusil à pompe</s>
	<s n="CONTEXT_ITEM_SNIPER_ITEM_RIFLE">Fusil de sniper</s>
	<s n="CONTEXT_ITEM_SPELL">Sort</s>
	<s n="CONTEXT_ITEM_STAFF">Bâton</s>
	<s n="CONTEXT_ITEM_SWORD">Épée</s>
	<s n="CONTEXT_ITEM_TREASURE">Trésor</s>
	<s n="CONTEXT_ITEM_TYPE_EPIC">Épique</s>
	<s n="CONTEXT_ITEM_TYPE_JUNK">Bazar</s>
	<s n="CONTEXT_ITEM_WAND">Baguette</s>
	<s n="CONTEXT_ITEM_WOOD">Bois</s>
	<s n="CONTEXT_MACHINE_ALTITUDE">Altitude</s>
	<s n="CONTEXT_MACHINE_BRAKES">Freins</s>
	<s n="CONTEXT_MACHINE_CHASSIS">Chassis</s>
	<s n="CONTEXT_MACHINE_DEPTH">Profondeur</s>
	<s n="CONTEXT_MACHINE_FUEL">Carburant</s>
	<s n="CONTEXT_MACHINE_GEAR">Transmission</s>
	<s n="CONTEXT_MACHINE_HANDLING">Tenue de route</s>
	<s n="CONTEXT_MACHINE_SPEED">Vitesse</s>
	<s n="CONTEXT_MACHINE_STEERING">Volant</s>
	<s n="CONTEXT_MACHINE_SUSPENSION">Suspension</s>
	<s n="CONTEXT_MACHINE_WHEELS">Roues</s>
	<s n="CONTEXT_MACHINE_WINGS">Ailes</s>
	<s n="CONTEXT_MEDAL">Médaille</s>
	<s n="CONTEXT_MEDAL_BRONZE">Médaille de bronze</s>
	<s n="CONTEXT_MEDAL_GOLD">Médaille d'or</s>
	<s n="CONTEXT_MEDAL_SILVER">Médaille d'argent</s>
	<s n="CONTEXT_METAL_BRONZE">Bronze</s>
	<s n="CONTEXT_METAL_COIN">Pièce</s>
	<s n="CONTEXT_METAL_GOLD">Or</s>
	<s n="CONTEXT_METAL_INGOT">Lingot</s>
	<s n="CONTEXT_METAL_PLATINUM">Platine</s>
	<s n="CONTEXT_METAL_SILVER">Argent</s>
	<s n="CONTEXT_PLACE_CASTLE">Château</s>
	<s n="CONTEXT_PLACE_CAVE">Caverne</s>
	<s n="CONTEXT_PLACE_DUNGEON">Donjon</s>
	<s n="CONTEXT_PLACE_INN">Auberge</s>
	<s n="CONTEXT_PLACE_PLANET">Planète</s>
	<s n="CONTEXT_PLACE_PLANET_EARTH">Planète Terre</s>
	<s n="CONTEXT_PLACE_SPACE">Espace</s>
	<s n="CONTEXT_PLACE_SPACESHIP">Vaisseau spatial</s>
	<s n="CONTEXT_STORY">Histoire</s>
	<s n="CONTEXT_STORY_ADVENTURE">Aventure</s>
	<s n="CONTEXT_STORY_CHAPTER">Chapitre</s>
	<s n="CONTEXT_STORY_PAGE">Page</s>
	<s n="CREDITS_3D_MODELING">Modélisation 3D</s>
	<s n="CREDITS_ANIMATION">Animation</s>
	<s n="CREDITS_ANIMATION_DIRECTOR">Directeur de l'Animation</s>
	<s n="CREDITS_ANIMATOR">Animateur</s>
	<s n="CREDITS_ART">Art</s>
	<s n="CREDITS_ART_DIRECTOR">Directeur Artistique</s>
	<s n="CREDITS_ARTIST">Artiste</s>
	<s n="CREDITS_ARTIST_PLURAL">Artistes</s>
	<s n="CREDITS_ASSISTANT">Assistant</s>
	<s n="CREDITS_ASSOCIATE">Associé</s>
	<s n="CREDITS_AUDIO_DIRECTOR">Directeur Sonore</s>
	<s n="CREDITS_CHARACTER_DESIGNER">Créateur de personnage</s>
	<s n="CREDITS_CHIEF_TECH_OFFICER">Directeur de la technologie</s>
	<s n="CREDITS_CINEMATIC_ANIMATOR">Animateur de cinématiques</s>
	<s n="CREDITS_CINEMATICS_DIRECTOR">Directeur des cinématiques</s>
	<s n="CREDITS_CODE">Code</s>
	<s n="CREDITS_COMPOSER">Compositeur</s>
	<s n="CREDITS_CONCEPT_ARTIST">Artiste conceptuel</s>
	<s n="CREDITS_CREATIVE_DIRECTOR">Directeur Créatif</s>
	<s n="CREDITS_DATABASE_ADMIN">Administrateur de base de données</s>
	<s n="CREDITS_DESIGN DIRECTOR">Directeur Conception</s>
	<s n="CREDITS_DEVELOPED_BY">Développé par</s>
	<s n="CREDITS_DIRECTOR">Directeur</s>
	<s n="CREDITS_FOLEY_ARTIST">Bruiteur</s>
	<s n="CREDITS_FONT">Police</s>
	<s n="CREDITS_FONT_PLURAL">Polices</s>
	<s n="CREDITS_GAME">Jeu</s>
	<s n="CREDITS_GAME_DESIGN">Conception de jeu</s>
	<s n="CREDITS_GAME_DESIGNER">Concepteur de jeu</s>
	<s n="CREDITS_GAME_DEVELOPER">Développeur de jeu</s>
	<s n="CREDITS_GAME_DEVELOPMENT">Développement de jeu</s>
	<s n="CREDITS_GRAPHIC_DESIGNER">Concepteur graphique</s>
	<s n="CREDITS_IMAGE">Image</s>
	<s n="CREDITS_IMAGE_PLURAL">Images</s>
	<s n="CREDITS_INTERFACE_ARTIST">Artiste d'interfaces</s>
	<s n="CREDITS_JUNIOR">Junior</s>
	<s n="CREDITS_LEAD">Chef</s>
	<s n="CREDITS_LEAD_PROGRAMMER">Chef programmeur</s>
	<s n="CREDITS_LEVEL_DESIGN">Conception de niveaux</s>
	<s n="CREDITS_LEVEL_DESIGNER">Concepteur de niveaux</s>
	<s n="CREDITS_LOCALIZATION">Localisation</s>
	<s n="CREDITS_MANUSCRIPT">Manuscrit</s>
	<s n="CREDITS_MODELS">Modèles</s>
	<s n="CREDITS_MUSICIAN">Musicien</s>
	<s n="CREDITS_POLYGLOT">Traduit par le Polyglot Projet</s>
	<s n="CREDITS_PRODUCER">Producteur</s>
	<s n="CREDITS_PRODUCTION">Production</s>
	<s n="CREDITS_PROGRAM_MANAGER">Gestionnaire de programme</s>
	<s n="CREDITS_PROGRAMMER">Programmeur</s>
	<s n="CREDITS_PROGRAMMER_PLURAL">Programmeurs</s>
	<s n="CREDITS_PROGRAMMING">Programmation</s>
	<s n="CREDITS_PROJECT_MANAGER">Gestionnaire de projet</s>
	<s n="CREDITS_PUBLISHER">Éditeur</s>
	<s n="CREDITS_RECORDIST">Opérateur du son</s>
	<s n="CREDITS_SCRIPT_WRITER">Scénariste</s>
	<s n="CREDITS_SENIOR">Senior</s>
	<s n="CREDITS_SFX">Effets sonores</s>
	<s n="CREDITS_SOUND_DESIGNER">Concepteur sonore</s>
	<s n="CREDITS_SOUND_ENGINEER">Ingénieur du son</s>
	<s n="CREDITS_SOUNDTRACK">Bande sonore</s>
	<s n="CREDITS_SPECIAL_THANKS">Remerciements</s>
	<s n="CREDITS_SPECIAL_THANKS_TO">Remerciements à</s>
	<s n="CREDITS_TECHNICAL_ARTIST">Artiste technique</s>
	<s n="CREDITS_TECHNICAL_DIRECTOR">Directeur Technique</s>
	<s n="CREDITS_TEST_LEAD">Chef testeur</s>
	<s n="CREDITS_TEST_MANAGER">Responsable de tests</s>
	<s n="CREDITS_TESTER">Testeur</s>
	<s n="CREDITS_TRANSLATION">Traduction</s>
	<s n="CREDITS_VFX">Effets visuels</s>
	<s n="CREDITS_VOICE_ACTING">Doublage</s>
	<s n="CREDITS_VOICE_ACTOR">Doubleur</s>
	<s n="CREDITS_WRITER">Écrivain</s>
	<s n="ERROR_DEVICE_NOT_FOUND">Aucun {0} détecté.</s>
	<s n="ERROR_DEVICE_VR_LEAVING_TRACKAREA">Vous quittez la zone de détection.</s>
	<s n="ERROR_DEVICE_VR_NO_HMD">Aucun HDM détecté.</s>
	<s n="ERROR_GENERIC_CHEATING">Codes triche détectés !</s>
	<s n="ERROR_GENERIC_ERRCODE">Code d'erreur :</s>
	<s n="ERROR_GENERIC_INVALID_KEY">Clé CD incorrecte.</s>
	<s n="ERROR_GENERIC_INVALID_NAME">Nom incorrect !</s>
	<s n="ERROR_GENERIC_TEXT">Une erreur s'est produite.</s>
	<s n="ERROR_NETWORK_CONNECTION_LOST">Connexion perdue.</s>
	<s n="ERROR_NETWORK_DISCONNECTED_YOUR_OPPONENT">Votre adversaire s'est déconnecté.</s>
	<s n="ERROR_NETWORK_DISCONNECTED_YOUR_PLAYER">L'autre joueur s'est déconnecté.</s>
	<s n="ERROR_NETWORK_DISCONNECTED_YOUR_TEAMMATE">Votre coéquipier s'est déconnecté.</s>
	<s n="ERROR_NETWORK_SERVER">Impossible de se connecter au serveur.</s>
	<s n="ERROR_SAVE_CORRUPTED">Fichier de sauvegarde corrompu.</s>
	<s n="ERROR_SAVE_NO_GAMES_FOUND">Aucune sauvegarde trouvée.</s>
	<s n="ERROR_SAVE_NO_OPEN_GAMES">Aucune partie trouvée.</s>
	<s n="GAME_ACTION_ATTACK">Attaquer</s>
	<s n="GAME_ACTION_BOOST">Booster</s>
	<s n="GAME_ACTION_BUILD">Construire</s>
	<s n="GAME_ACTION_CAST_FISHING">Lancer</s>
	<s n="GAME_ACTION_CAST_SPELL">Lancer</s>
	<s n="GAME_ACTION_CLAIM">Obtenir</s>
	<s n="GAME_ACTION_CLIMB">Escalader</s>
	<s n="GAME_ACTION_CLOSE">Fermer</s>
	<s n="GAME_ACTION_COLLECT">Collecter</s>
	<s n="GAME_ACTION_COOK">Cuisiner</s>
	<s n="GAME_ACTION_CRAFT">Fabriquer</s>
	<s n="GAME_ACTION_CROUCH">S'accroupir</s>
	<s n="GAME_ACTION_DODGE">Esquiver</s>
	<s n="GAME_ACTION_DRIVE">Conduire</s>
	<s n="GAME_ACTION_FLY">Voler</s>
	<s n="GAME_ACTION_FULL_SPEED">Vitesse Max</s>
	<s n="GAME_ACTION_GO">Aller</s>
	<s n="GAME_ACTION_GO_TO_PLACE">Aller à</s>
	<s n="GAME_ACTION_HALF_SPEED">Mi-Vitesse</s>
	<s n="GAME_ACTION_HEAL">Soigner</s>
	<s n="GAME_ACTION_JUMP">Sauter</s>
	<s n="GAME_ACTION_LAND">Atterrir</s>
	<s n="GAME_ACTION_LOOK">Regarder</s>
	<s n="GAME_ACTION_MIX">Mélanger</s>
	<s n="GAME_ACTION_OPEN">Ouvrir</s>
	<s n="GAME_ACTION_PICK_UP">Prendre</s>
	<s n="GAME_ACTION_RACE">Faire la course</s>
	<s n="GAME_ACTION_READ">Lire</s>
	<s n="GAME_ACTION_REPLACE">Remplacer</s>
	<s n="GAME_ACTION_RUN">Courir</s>
	<s n="GAME_ACTION_RUN_AWAY">S'enfuir</s>
	<s n="GAME_ACTION_SHOOT">Tirer</s>
	<s n="GAME_ACTION_SNEAK">Se faufiler</s>
	<s n="GAME_ACTION_SPIN">Tourner</s>
	<s n="GAME_ACTION_SPRINT">Sprinter</s>
	<s n="GAME_ACTION_STEER">Tourner</s>
	<s n="GAME_ACTION_TAKE_OFF">Décoller</s>
	<s n="GAME_ACTION_TALK">Parler</s>
	<s n="GAME_ACTION_THROW">Jeter</s>
	<s n="GAME_ACTION_WALK">Marcher</s>
	<s n="GAME_CHARACTER_ENDURANCE">Endurance</s>
	<s n="GAME_CHARACTER_EXP">Points d'expérience</s>
	<s n="GAME_CHARACTER_FEMALE">Féminin</s>
	<s n="GAME_CHARACTER_HEALTH">Santé</s>
	<s n="GAME_CHARACTER_HEART">Coeur</s>
	<s n="GAME_CHARACTER_HEART_PLURAL">Coeurs</s>
	<s n="GAME_CHARACTER_LEVEL">Niveau</s>
	<s n="GAME_CHARACTER_LEVEL_UP">Niveau suivant !</s>
	<s n="GAME_CHARACTER_LIVES">Vies</s>
	<s n="GAME_CHARACTER_MALE">Masculin</s>
	<s n="GAME_CHARACTER_MAN">Homme</s>
	<s n="GAME_CHARACTER_MAN_PLURAL">Hommes</s>
	<s n="GAME_CHARACTER_RESPAWN">Réapparaître</s>
	<s n="GAME_CHARACTER_RESPAWN_IN">Réapparition dans :</s>
	<s n="GAME_CHARACTER_RESPAWN_QUESTION">Réapparaître ?</s>
	<s n="GAME_CHARACTER_RESPAWNING">Réapparition</s>
	<s n="GAME_CHARACTER_SKILL">Compétence</s>
	<s n="GAME_CHARACTER_SPAWN_POINT">Point d'Apparition</s>
	<s n="GAME_CHARACTER_TRANSGENDER">Transsexuel</s>
	<s n="GAME_CHARACTER_WOMAN">Femme</s>
	<s n="GAME_CHARACTER_WOMAN_PLURAL">Femmes</s>
	<s n="GAME_DAMAGE">Dégâts</s>
	<s n="GAME_DAMAGE_CRITICAL_HIT">Coup critique</s>
	<s n="GAME_DAMAGE_CRITICAL_MISS">Échec critique</s>
	<s n="GAME_DAMAGE_HIT_NOUN">Coup</s>
	<s n="GAME_DAMAGE_HIT_POINTS_PLURAL">Points de vie</s>
	<s n="GAME_DAMAGE_MISS_NOUN">Échec</s>
	<s n="GAME_DAMAGE_UNIT">Dégât</s>
	<s n="GAME_DAMAGE_UNIT_PLURAL">Dégâts</s>
	<s n="GAME_ENEMY">Ennemi</s>
	<s n="GAME_ENEMY_FEMALE">Ennemie</s>
	<s n="GAME_ENEMY_FEMALE_PLURAL">Ennemies</s>
	<s n="GAME_ENEMY_PLURAL">Ennemis</s>
	<s n="GAME_GENRE_ACTION">Jeu d'action</s>
	<s n="GAME_GENRE_ADVENTURE">Jeu d'aventure</s>
	<s n="GAME_GENRE_CARD">Carte</s>
	<s n="GAME_GENRE_CASUAL">Jeu casual</s>
	<s n="GAME_GENRE_FANTASY">Jeu fantastique</s>
	<s n="GAME_GENRE_HARDCORE">Jeu hardcore</s>
	<s n="GAME_GENRE_INDIE">Indépendant</s>
	<s n="GAME_GENRE_MEDIEVAL">Jeu médiéval</s>
	<s n="GAME_GENRE_MISC">Divers</s>
	<s n="GAME_GENRE_MULTIPLAYER">Multijoueur</s>
	<s n="GAME_GENRE_NAME">Genre</s>
	<s n="GAME_GENRE_PLATFORMER">Jeu de plateformes</s>
	<s n="GAME_GENRE_PUZZLE">Jeu d'énigmes</s>
	<s n="GAME_GENRE_QUIZ">Jeu de quizz</s>
	<s n="GAME_GENRE_RACING">Course automobile</s>
	<s n="GAME_GENRE_RETRO">Jeu rétro</s>
	<s n="GAME_GENRE_RPG">Jeu de rôles</s>
	<s n="GAME_GENRE_RTS">Stratégie en temps réel</s>
	<s n="GAME_GENRE_SCIFI">Jeu de Science-Fiction</s>
	<s n="GAME_GENRE_SHOOTER">Jeu de tir</s>
	<s n="GAME_GENRE_SIMULATION">Jeu de simulation</s>
	<s n="GAME_GENRE_SINGLEPLAYER">Un joueur</s>
	<s n="GAME_GENRE_SPORTS">Jeu de sports</s>
	<s n="GAME_GENRE_STRATEGY">Jeu de stratégie</s>
	<s n="GAME_GENRE_TBS">Stratégie au tour par tour</s>
	<s n="GAME_GENRE_TOWER_DEFENSE">Tower Defense</s>
	<s n="GAME_INVENTORY">Inventaire</s>
	<s n="GAME_INVENTORY_AMMO">Munitions</s>
	<s n="GAME_INVENTORY_AMMUNITION">Munitions</s>
	<s n="GAME_INVENTORY_BULLET">Balle</s>
	<s n="GAME_INVENTORY_BULLET_PLURAL">Balles</s>
	<s n="GAME_INVENTORY_BUY">Acheter</s>
	<s n="GAME_INVENTORY_CAPACITY">Capacité de l'inventaire</s>
	<s n="GAME_INVENTORY_DROP">Jeter</s>
	<s n="GAME_INVENTORY_ENCUMBRANCE">Encombrement</s>
	<s n="GAME_INVENTORY_FULL">Inventaire plein</s>
	<s n="GAME_INVENTORY_ITEM">Objet</s>
	<s n="GAME_INVENTORY_KEY">Clé</s>
	<s n="GAME_INVENTORY_POWERUP">Amélioration</s>
	<s n="GAME_INVENTORY_SELL">Vendre</s>
	<s n="GAME_INVENTORY_USE">Utiliser</s>
	<s n="GAME_INVENTORY_WEAPON">Arme</s>
	<s n="GAME_INVENTORY_WEAPONS">Armes</s>
	<s n="GAME_INVENTORY_YOU_CANNOT_CARRY">Vous ne pouvez pas transporter plus</s>
	<s n="GAME_LABEL_BE_CAREFUL">Faites attention !</s>
	<s n="GAME_LABEL_PLEASE_BE_CAREFUL">S'il vous plaît soyez prudent.</s>
	<s n="GAME_LABEL_TACTICS">Tactique</s>
	<s n="GAME_OBJECTIVE">Objectif</s>
	<s n="GAME_OBJECTIVE_ASSIST">Aide</s>
	<s n="GAME_OBJECTIVE_ASSIST_PLURAL">Aides</s>
	<s n="GAME_OBJECTIVE_ATTACK">Attaquer</s>
	<s n="GAME_OBJECTIVE_BONUS">Bonus</s>
	<s n="GAME_OBJECTIVE_CAPTURE">Capturer</s>
	<s n="GAME_OBJECTIVE_COMPLETE">Complet</s>
	<s n="GAME_OBJECTIVE_DEATH">Mort</s>
	<s n="GAME_OBJECTIVE_DEATH_PLURAL">Morts</s>
	<s n="GAME_OBJECTIVE_DEFEND">Défendre</s>
	<s n="GAME_OBJECTIVE_DESTROY">Détruire</s>
	<s n="GAME_OBJECTIVE_ESCAPE">S'échapper</s>
	<s n="GAME_OBJECTIVE_GAME_FINISHED">Fin</s>
	<s n="GAME_OBJECTIVE_GAMEOVER">Game over !</s>
	<s n="GAME_OBJECTIVE_GAMEOVER_CAPS">GAME OVER !</s>
	<s n="GAME_OBJECTIVE_HIGH_SCORE">Meilleur score</s>
	<s n="GAME_OBJECTIVE_INCOMPLETE">Incomplet</s>
	<s n="GAME_OBJECTIVE_KILL">Tuer</s>
	<s n="GAME_OBJECTIVE_KILL_ASSIST">Assistance</s>
	<s n="GAME_OBJECTIVE_KILL_NOUN">Meurtre</s>
	<s n="GAME_OBJECTIVE_KILL_PLURAL">Meurtres</s>
	<s n="GAME_OBJECTIVE_LOCKED">Bloqué</s>
	<s n="GAME_OBJECTIVE_LOSSES">Défaites</s>
	<s n="GAME_OBJECTIVE_MATCH">Match</s>
	<s n="GAME_OBJECTIVE_MISSION">Mission</s>
	<s n="GAME_OBJECTIVE_MISSION_OBJECTIVE">Objectif de la mission</s>
	<s n="GAME_OBJECTIVE_MISSION_OBJECTIVE_PLURAL">Objectifs de la mission</s>
	<s n="GAME_OBJECTIVE_MULTIPLIER">Multiplicateur</s>
	<s n="GAME_OBJECTIVE_PLURAL">Objectifs</s>
	<s n="GAME_OBJECTIVE_POSITION">Position</s>
	<s n="GAME_OBJECTIVE_RACE_LAP">Tour</s>
	<s n="GAME_OBJECTIVE_RACE_LAP_PLURAL">Tours</s>
	<s n="GAME_OBJECTIVE_ROUND">Tour</s>
	<s n="GAME_OBJECTIVE_SCORE">Score</s>
	<s n="GAME_OBJECTIVE_TIME">Temps</s>
	<s n="GAME_OBJECTIVE_TIME_LEFT">Temps restant</s>
	<s n="GAME_OBJECTIVE_TOURNAMENT">Tournoi</s>
	<s n="GAME_OBJECTIVE_TOURNAMENT_PLURAL">Tournois</s>
	<s n="GAME_OBJECTIVE_WINS">Victoires</s>
	<s n="GAME_STATUS_DEFEAT">Défaite</s>
	<s n="GAME_STATUS_DEFEATED">Vous avez été vaincu.</s>
	<s n="GAME_STATUS_LOSER">Perdant</s>
	<s n="GAME_STATUS_TEAM_LOST">Votre équipe a perdu !</s>
	<s n="GAME_STATUS_TEAM_WON">Votre équipe a gagné !</s>
	<s n="GAME_STATUS_VICTORY">Victoire</s>
	<s n="GAME_STATUS_WINNER">Gagnant</s>
	<s n="GAME_STATUS_YOU_ARE_DEAD">Vous êtes mort.</s>
	<s n="GAME_STATUS_YOU_DIED">Vous êtes mort.</s>
	<s n="GAME_STATUS_YOU_LOSE">Perdu !</s>
	<s n="GAME_STATUS_YOU_LOST">Tu as perdu !</s>
	<s n="GAME_STATUS_YOU_WIN">Gagné !</s>
	<s n="GAME_STATUS_YOU_WON">Tu as gagné !</s>
	<s n="MENU_CAMERA">Caméra</s>
	<s n="MENU_CAMERA_INVERTED">Inversé</s>
	<s n="MENU_CAMERA_NORMAL">Normal</s>
	<s n="MENU_CAMERA_XAXIS">Axe de Caméra X</s>
	<s n="MENU_CAMERA_YAXIS">Axe de Caméra Y</s>
	<s n="MENU_CONTROLS_BUTTON">Bouton</s>
	<s n="MENU_CONTROLS_CLICK">Cliquer</s>
	<s n="MENU_CONTROLS_DEADZONE">Zone morte</s>
	<s n="MENU_CONTROLS_DOUBLE_CLICK">Double cliquer</s>
	<s n="MENU_CONTROLS_DRAG">Faire glisser</s>
	<s n="MENU_CONTROLS_DRAG_DROP">Glisser-déposer</s>
	<s n="MENU_CONTROLS_FINGER">Doigt</s>
	<s n="MENU_CONTROLS_GAMEPAD">Manette</s>
	<s n="MENU_CONTROLS_GYROSCOPE">Gyroscope</s>
	<s n="MENU_CONTROLS_KEY">Touche</s>
	<s n="MENU_CONTROLS_KEYBOARD">Clavier</s>
	<s n="MENU_CONTROLS_MOUSE">Souris</s>
	<s n="MENU_CONTROLS_MOUSE_SENSITIVITY">Sensibilité de la souris</s>
	<s n="MENU_CONTROLS_PINCH">Pincer</s>
	<s n="MENU_CONTROLS_ROTATE">Pivoter</s>
	<s n="MENU_CONTROLS_SCROLL">Faire défiler</s>
	<s n="MENU_CONTROLS_SHAKE">Secouer</s>
	<s n="MENU_CONTROLS_SPREAD">Écarter</s>
	<s n="MENU_CONTROLS_SWIPE">Faire glisser</s>
	<s n="MENU_CONTROLS_TAP">Tapoter</s>
	<s n="MENU_CONTROLS_THE_BUTTON">Le bouton</s>
	<s n="MENU_CONTROLS_THE_KEY">La touche</s>
	<s n="MENU_CONTROLS_TILT">Pencher</s>
	<s n="MENU_CUSTOMIZE_ARM">Bras</s>
	<s n="MENU_CUSTOMIZE_ARM_PLURAL">Bras</s>
	<s n="MENU_CUSTOMIZE_CHEST">Torse</s>
	<s n="MENU_CUSTOMIZE_CHIN">Menton</s>
	<s n="MENU_CUSTOMIZE_COLOR">Couleur</s>
	<s n="MENU_CUSTOMIZE_EAR">Oreille</s>
	<s n="MENU_CUSTOMIZE_EAR_PLURAL">Oreilles</s>
	<s n="MENU_CUSTOMIZE_EYE">Oeil</s>
	<s n="MENU_CUSTOMIZE_EYE_PLURAL">Yeux</s>
	<s n="MENU_CUSTOMIZE_FEET">Pieds</s>
	<s n="MENU_CUSTOMIZE_FOOT">Pied</s>
	<s n="MENU_CUSTOMIZE_HAIR">Poils</s>
	<s n="MENU_CUSTOMIZE_HAIR_BEARD">Barbe</s>
	<s n="MENU_CUSTOMIZE_HAIR_FUR">Pelage</s>
	<s n="MENU_CUSTOMIZE_HAIR_HEAD">Cheveux</s>
	<s n="MENU_CUSTOMIZE_HAND">Main</s>
	<s n="MENU_CUSTOMIZE_HAND_PLURAL">Mains</s>
	<s n="MENU_CUSTOMIZE_HEAD">Tête</s>
	<s n="MENU_CUSTOMIZE_HIPS">Hanches</s>
	<s n="MENU_CUSTOMIZE_LEG">Jambe</s>
	<s n="MENU_CUSTOMIZE_LEG_PLURAL">Jambes</s>
	<s n="MENU_CUSTOMIZE_MOUTH">Bouche</s>
	<s n="MENU_CUSTOMIZE_NECK">Cou</s>
	<s n="MENU_CUSTOMIZE_NOSE">Nez</s>
	<s n="MENU_CUSTOMIZE_SKIN">Peau</s>
	<s n="MENU_CUSTOMIZE_THORAX">Thorax</s>
	<s n="MENU_DIFFICULTY">Difficulté</s>
	<s n="MENU_DIFFICULTY_EASY">Facile</s>
	<s n="MENU_DIFFICULTY_HARD">Difficile</s>
	<s n="MENU_DIFFICULTY_IMPOSSIBLE">Impossible</s>
	<s n="MENU_DIFFICULTY_INSANE">Dément</s>
	<s n="MENU_DIFFICULTY_MEDIUM">Moyen</s>
	<s n="MENU_DIFFICULTY_VERY_EASY">Très facile</s>
	<s n="MENU_DIFFICULTY_VERY_HARD">Très difficile</s>
	<s n="MENU_DIR_DOWN">Bas</s>
	<s n="MENU_DIR_LEFT">Gauche</s>
	<s n="MENU_DIR_RIGHT">Droite</s>
	<s n="MENU_DIR_UP">Haut</s>
	<s n="MENU_IO_LOAD">Charger</s>
	<s n="MENU_IO_LOAD_GAME">Charger partie</s>
	<s n="MENU_IO_LOADING">Chargement...</s>
	<s n="MENU_IO_PLEASE_WAIT">Veuillez patienter...</s>
	<s n="MENU_IO_RESET_SAVE_DATA">Réinitialiser les données ?</s>
	<s n="MENU_IO_SAVE">Sauvegarder</s>
	<s n="MENU_IO_SAVE_DATA">Sauvegarder les données</s>
	<s n="MENU_IO_SAVE_GAME">Sauvegarder partie</s>
	<s n="MENU_IO_SAVING">Sauvegarde en cours...</s>
	<s n="MENU_LABEL_AGE">Âge</s>
	<s n="MENU_LABEL_ALL">Tous</s>
	<s n="MENU_LABEL_ARE_YOU_REALLY_SURE">Êtes-vous vraiment sûr ?</s>
	<s n="MENU_LABEL_ARE_YOU_SURE">Êtes-vous certain ?</s>
	<s n="MENU_LABEL_BACK">Retour</s>
	<s n="MENU_LABEL_BACKGROUND_MUSIC">Volume du fond sonore</s>
	<s n="MENU_LABEL_CANCEL">Annuler</s>
	<s n="MENU_LABEL_CLOSE">Fermer</s>
	<s n="MENU_LABEL_CONFIRM_BUTTON">Confirmer</s>
	<s n="MENU_LABEL_CONTINUE">Continuer</s>
	<s n="MENU_LABEL_CONTINUE_QUESTION">Continuer ?</s>
	<s n="MENU_LABEL_CREDITS">Remerciements</s>
	<s n="MENU_LABEL_DESKTOP">Retourner sur le bureau</s>
	<s n="MENU_LABEL_DESKTOP_QUESTION">Retourner sur le bureau ?</s>
	<s n="MENU_LABEL_DLC">DLC</s>
	<s n="MENU_LABEL_DOWNLOAD">Télécharger</s>
	<s n="MENU_LABEL_DOWNLOADABLE">Contenu téléchargeable</s>
	<s n="MENU_LABEL_EXIT">Sortir</s>
	<s n="MENU_LABEL_EXIT_QUESTION">Sortir ?</s>
	<s n="MENU_LABEL_EXTRAS">Extras</s>
	<s n="MENU_LABEL_FRAMESPERSEC">IPS</s>
	<s n="MENU_LABEL_GALLERY">Galerie d'art</s>
	<s n="MENU_LABEL_GOODBYE">Au revoir !</s>
	<s n="MENU_LABEL_GRAPHICS">Graphismes</s>
	<s n="MENU_LABEL_IAP">Achats intégré</s>
	<s n="MENU_LABEL_LANGUAGE">Langue</s>
	<s n="MENU_LABEL_LEVEL">Niveau</s>
	<s n="MENU_LABEL_MAIL">Mail</s>
	<s n="MENU_LABEL_MAINMENU">Menu principal</s>
	<s n="MENU_LABEL_MORE">Plus</s>
	<s n="MENU_LABEL_MUSIC">Musique</s>
	<s n="MENU_LABEL_MUSIC_PLAYER">Lecteur de musique</s>
	<s n="MENU_LABEL_NEW_GAME">Nouvelle partie</s>
	<s n="MENU_LABEL_NEXT">Suivant</s>
	<s n="MENU_LABEL_NEXT_TRACK">Piste suivante</s>
	<s n="MENU_LABEL_NO">Non</s>
	<s n="MENU_LABEL_NO_CAPS">NON</s>
	<s n="MENU_LABEL_NOPE">Nan</s>
	<s n="MENU_LABEL_OK">OK</s>
	<s n="MENU_LABEL_PAUSE">Pause</s>
	<s n="MENU_LABEL_PAUSED">En pause</s>
	<s n="MENU_LABEL_PLAY">Jouer</s>
	<s n="MENU_LABEL_PLAY_AGAIN">Rejouer</s>
	<s n="MENU_LABEL_PRESS_ANYKEY">Appuyez sur une touche</s>
	<s n="MENU_LABEL_PRESS_ANYKEY_CONTINUE">Appuyez sur une touche pour continuer</s>
	<s n="MENU_LABEL_PRESS_START">Appuyez sur Start</s>
	<s n="MENU_LABEL_PRESS_START_CONTINUE">Appuyez sur Start pour continuer</s>
	<s n="MENU_LABEL_PREVIOUS">Précédent</s>
	<s n="MENU_LABEL_PREVIOUS_TRACK">Piste précedente</s>
	<s n="MENU_LABEL_PRICE">Prix</s>
	<s n="MENU_LABEL_PRICE_FREE">Gratuit</s>
	<s n="MENU_LABEL_PURCHASE">Acheter</s>
	<s n="MENU_LABEL_QUIT">Quitter</s>
	<s n="MENU_LABEL_QUIT_CONFIRM">Êtes-vous certain de vouloir quitter ?</s>
	<s n="MENU_LABEL_QUIT_QUESTION">Quitter ?</s>
	<s n="MENU_LABEL_REPLAY">Revoir</s>
	<s n="MENU_LABEL_RETURN">Retour</s>
	<s n="MENU_LABEL_RETURN_MAIN">Retourner au menu principal</s>
	<s n="MENU_LABEL_RETURN_MAIN_QUESTION">Retourner au menu principal ?</s>
	<s n="MENU_LABEL_SHARE">Partager</s>
	<s n="MENU_LABEL_SKIP">Passer</s>
	<s n="MENU_LABEL_SOUND">Son</s>
	<s n="MENU_LABEL_THANK_YOU">Merci !</s>
	<s n="MENU_LABEL_UNLOCK">Déverrouiller</s>
	<s n="MENU_LABEL_VIDEO">Vidéo</s>
	<s n="MENU_LABEL_VOICES">Voix</s>
	<s n="MENU_LABEL_WARNING">Avertissement</s>
	<s n="MENU_LABEL_WELCOME">Bienvenue</s>
	<s n="MENU_LABEL_WORLD">Monde</s>
	<s n="MENU_LABEL_YEAH">Ouais</s>
	<s n="MENU_LABEL_YES">Oui</s>
	<s n="MENU_LABEL_YES_CAPS">OUI</s>
	<s n="MENU_LANGUAGE_DIRECTION">ltr</s>
	<s n="MENU_LANGUAGE_THIS">Français</s>
	<s n="MENU_LANGUAGE_THIS_EN">French</s>
	<s n="MENU_LOGIN">Se connecter</s>
	<s n="MENU_LOGIN_EMAIL">E-mail</s>
	<s n="MENU_LOGIN_FORGOT">Mot de passe oublié</s>
	<s n="MENU_LOGIN_PASSWORD">Mot de passe</s>
	<s n="MENU_LOGIN_REGISTER">S'inscrire</s>
	<s n="MENU_LOGIN_REMEMBER">Se rappeler de moi ?</s>
	<s n="MENU_MODE_CHALLENGE">Défi</s>
	<s n="MENU_MODE_CHALLENGE_MODE">Mode défi</s>
	<s n="MENU_MODE_COOP">Co-op</s>
	<s n="MENU_MODE_COOPERATIVE">Coopération</s>
	<s n="MENU_MODE_DEATHMATCH">Match à mort</s>
	<s n="MENU_MODE_HELP">Aide</s>
	<s n="MENU_MODE_INSTRUCTIONS">Instructions</s>
	<s n="MENU_MODE_MULTIPLAYER">Multijoueur</s>
	<s n="MENU_MODE_MULTIPLAYER_LOCAL">Multijoueur local</s>
	<s n="MENU_MODE_MULTIPLAYER_ONLINE">Multijoueur en ligne</s>
	<s n="MENU_MODE_PLAY_ONLINE">Jouer en ligne</s>
	<s n="MENU_MODE_SINGLEPLAYER">Solo</s>
	<s n="MENU_MODE_TRAINING">Entrainement</s>
	<s n="MENU_MODE_TUTORIAL">Didacticiel</s>
	<s n="MENU_MODE_VERSUS">Versus</s>
	<s n="MENU_NAME">Nom</s>
	<s n="MENU_NAME_FIRST">Prénom</s>
	<s n="MENU_NAME_LAST">Nom de famille</s>
	<s n="MENU_NAME_USER">Nom d'utilisateur</s>
	<s n="MENU_OPTIONS">Options</s>
	<s n="MENU_OPTIONS_ADVANCEDGRAPHICS">Options graphiques avancées</s>
	<s n="MENU_OPTIONS_ANTIALIASING">Antialiasing</s>
	<s n="MENU_OPTIONS_BLOOM">Bloom</s>
	<s n="MENU_OPTIONS_CONTROLS">Contrôles</s>
	<s n="MENU_OPTIONS_DIFFICULTY">Options de difficulté</s>
	<s n="MENU_OPTIONS_DISPLAY">Écran</s>
	<s n="MENU_OPTIONS_EFFECT_DETAIL">Détail des effets</s>
	<s n="MENU_OPTIONS_FILTERING_ANISOTROPIC">Anisotrope</s>
	<s n="MENU_OPTIONS_FILTERING_BILINEAR">Bilinéaire</s>
	<s n="MENU_OPTIONS_FILTERING_MODE">Mode filtrage</s>
	<s n="MENU_OPTIONS_FILTERING_TRILINEAR">Trilinéaire</s>
	<s n="MENU_OPTIONS_FIRST_PERSON_VIEW">Vue à la première personne</s>
	<s n="MENU_OPTIONS_FOV">Champ de vision</s>
	<s n="MENU_OPTIONS_FULLSCREEN">Plein écran</s>
	<s n="MENU_OPTIONS_GAMEPLAY">Options de jeu</s>
	<s n="MENU_OPTIONS_GRAPHICS">Options graphiques</s>
	<s n="MENU_OPTIONS_HUD">HUD</s>
	<s n="MENU_OPTIONS_MODEL_DETAIL">Détail du modèle</s>
	<s n="MENU_OPTIONS_MULTICORE_RENDERING">Rendu multicœur</s>
	<s n="MENU_OPTIONS_MUSIC_VOLUME">Volume de la musique</s>
	<s n="MENU_OPTIONS_NETWORK">Options de réseau</s>
	<s n="MENU_OPTIONS_QUALITY">Qualité</s>
	<s n="MENU_OPTIONS_RESOLUTION">Résolution</s>
	<s n="MENU_OPTIONS_SFX_VOLUME">Volume des effets sonores</s>
	<s n="MENU_OPTIONS_SHADER_DETAIL">Détail des shaders</s>
	<s n="MENU_OPTIONS_SHADOW">Ombre</s>
	<s n="MENU_OPTIONS_SHADOW_PLURAL">Ombres</s>
	<s n="MENU_OPTIONS_SIZE">Taille</s>
	<s n="MENU_OPTIONS_SOUND">Options sonores</s>
	<s n="MENU_OPTIONS_SOUND_VOLUME">Volume</s>
	<s n="MENU_OPTIONS_SPLITSCREEN">Écran partagé</s>
	<s n="MENU_OPTIONS_TEXTURE_DETAIL">Détail des textures</s>
	<s n="MENU_OPTIONS_THIRD_PERSON_VIEW">Vue à la troisième personne</s>
	<s n="MENU_OPTIONS_VIDEO">Options vidéo</s>
	<s n="MENU_OPTIONS_VIDEO_QUALITY">Qualité visuelle</s>
	<s n="MENU_OPTIONS_VOICE_VOLUME">Volume des voix</s>
	<s n="MENU_OPTIONS_VSYNC">VSync</s>
	<s n="MENU_OPTIONS_WIDESCREEN">Grand écran</s>
	<s n="MENU_OPTIONS_WINDOWED">Fenêtré</s>
	<s n="MENU_SETTING_HIGH">Haut</s>
	<s n="MENU_SETTING_LOW">Bas</s>
	<s n="MENU_SETTING_MEDIUM">Moyen</s>
	<s n="MENU_SETTING_ULTRA">Très élevé</s>
	<s n="MENU_SETTING_VERY_HIGH">Très élevé</s>
	<s n="MENU_VERSION">Version</s>
	<s n="MENU_VERSION_DEMO">Démo</s>
	<s n="MENU_VERSION_FREE">Gratuit</s>
	<s n="MENU_VERSION_FULL">Complet</s>
	<s n="MENU_VERSION_LITE">Lite</s>
	<s n="MENU_VERSION_PREMIUM">Premium</s>
	<s n="MENU_VERSION_SHAREWARE">Shareware</s>
	<s n="MENU_VERSION_TRIAL">Essai</s>
	<s n="MENU_VR_COMFORT_MODE">Mode de comfort VR</s>
	<s n="MENU_VR_HMD_ORIENT_RESET">Restaurer l'orientation du HDM</s>
	<s n="MENU_VR_VIRTUAL_REALITY">Réalité virtuelle</s>
</resources>