<?xml version="1.0" encoding="UTF-8"?>
<resources>
   <polyglot LANG="Dutch" DIRECTION="ltr" VERSION="100" DATE="2015-09-26"/>
   <s n="CONTEXT_CHARACTER_CLASS">Klasse</s>
   <s n="CONTEXT_CHARACTER_DELETE">Verwijder Personage</s>
   <s n="CONTEXT_CHARACTER_NEW">Nieuw Personage</s>
   <s n="CONTEXT_CLASS_AI">Kunstmatige intelligentie</s>
   <s n="CONTEXT_CLASS_ALIEN">Buitenaards wezen</s>
   <s n="CONTEXT_CLASS_CLONE">Kloon</s>
   <s n="CONTEXT_CLASS_CYBORG">Cyborg</s>
   <s n="CONTEXT_CLASS_DEITY">Godheid</s>
   <s n="CONTEXT_CLASS_DEMON">Demoon</s>
   <s n="CONTEXT_CLASS_DEMONNESS">Demone</s>
   <s n="CONTEXT_CLASS_DRAGON">Draak</s>
   <s n="CONTEXT_CLASS_DRAGON_PLURAL">Draken</s>
   <s n="CONTEXT_CLASS_GHOST">Geest</s>
   <s n="CONTEXT_CLASS_GOD">God</s>
   <s n="CONTEXT_CLASS_GOD_PLURAL">Goden</s>
   <s n="CONTEXT_CLASS_GODDESS">Godin</s>
   <s n="CONTEXT_CLASS_MAGE">Magiër</s>
   <s n="CONTEXT_CLASS_MEDIC">Doctor</s>
   <s n="CONTEXT_CLASS_MONSTER">Monster</s>
   <s n="CONTEXT_CLASS_NINJA">Ninja</s>
   <s n="CONTEXT_CLASS_PIRATE">Piraat</s>
   <s n="CONTEXT_CLASS_PRIEST">Priester</s>
   <s n="CONTEXT_CLASS_PRINCE">Prins</s>
   <s n="CONTEXT_CLASS_PRINCESS">Prinses</s>
   <s n="CONTEXT_CLASS_ROBOT">Robot</s>
   <s n="CONTEXT_CLASS_SKELETON">Skelet</s>
   <s n="CONTEXT_CLASS_SNIPER">Sluipschutter</s>
   <s n="CONTEXT_CLASS_SOLDIER">Soldaat</s>
   <s n="CONTEXT_CLASS_THIEF">Dief</s>
   <s n="CONTEXT_CLASS_WARRIOR">Krijger</s>
   <s n="CONTEXT_CLASS_WIZARD">Tovenaar</s>
   <s n="CONTEXT_CLASS_ZOMBIE">Zombie</s>
   <s n="CONTEXT_CLASS_ZOMBIE_PLURAL">Zombies</s>
   <s n="CONTEXT_COMPETITION_FIRST">Eerste plaats</s>
   <s n="CONTEXT_COMPETITION_PLACE_NOUN">Plaats</s>
   <s n="CONTEXT_COMPETITION_SECOND">Tweede plaats</s>
   <s n="CONTEXT_COMPETITION_THIRD">Derde plaats</s>
   <s n="CONTEXT_CONDITION_BURNING">Brandend</s>
   <s n="CONTEXT_CONDITION_CRITICAL">Kritisch</s>
   <s n="CONTEXT_CONDITION_DEAD">Dood</s>
   <s n="CONTEXT_CONDITION_FROZEN">Bevroren</s>
   <s n="CONTEXT_CONDITION_POISONED">Vergiftigd</s>
   <s n="CONTEXT_CONDITION_SLOWED">Vertraagd</s>
   <s n="CONTEXT_CONDITION_STUNNED">Bedwelmd</s>
   <s n="CONTEXT_CONDITION_UNCONSCIOUS">Bewusteloos</s>
   <s n="CONTEXT_CONDITION_UNHURT">Ongedeerd</s>
   <s n="CONTEXT_CONDITION_WET">Nat</s>
   <s n="CONTEXT_CONDITION_WOUNDED">Gewond</s>
   <s n="CONTEXT_DESCRIPTION_BIG">Groot</s>
   <s n="CONTEXT_DESCRIPTION_HUGE">Enorm</s>
   <s n="CONTEXT_DESCRIPTION_SMALL">Klein</s>
   <s n="CONTEXT_DESCRIPTION_TINY">Minuscuul</s>
   <s n="CONTEXT_ELEMENT_AIR">Lucht</s>
   <s n="CONTEXT_ELEMENT_EARTH">Aarde</s>
   <s n="CONTEXT_ELEMENT_FIRE">Vuur</s>
   <s n="CONTEXT_ELEMENT_METAL">Metaal</s>
   <s n="CONTEXT_ELEMENT_WATER">Water</s>
   <s n="CONTEXT_GAMBLING_BET">Wedden</s>
   <s n="CONTEXT_GAMBLING_DISCARD">Afleggen</s>
   <s n="CONTEXT_GAMBLING_JACKPOT">Hoofdprijs</s>
   <s n="CONTEXT_GAMBLING_MAX">Max</s>
   <s n="CONTEXT_GAMBLING_MIN">Min</s>
   <s n="CONTEXT_ITEM_ARMOR">Pantser</s>
   <s n="CONTEXT_ITEM_ARROW">Pijl</s>
   <s n="CONTEXT_ITEM_ARROWS">Pijlen</s>
   <s n="CONTEXT_ITEM_BOARD">Spelbord</s>
   <s n="CONTEXT_ITEM_BOMB">Bom</s>
   <s n="CONTEXT_ITEM_BOOK">Boek</s>
   <s n="CONTEXT_ITEM_BOOTS">Schoenen</s>
   <s n="CONTEXT_ITEM_BOW">Boog</s>
   <s n="CONTEXT_ITEM_CARD">Kaart</s>
   <s n="CONTEXT_ITEM_CARD_PLURAL">Kaarten</s>
   <s n="CONTEXT_ITEM_CHEST">Kist</s>
   <s n="CONTEXT_ITEM_COND_MAGICAL">Magie</s>
   <s n="CONTEXT_ITEM_COND_RUSTY">Roestig</s>
   <s n="CONTEXT_ITEM_DAGGER">Dolk</s>
   <s n="CONTEXT_ITEM_DIE_NOUN">Dobbelsteen</s>
   <s n="CONTEXT_ITEM_DIE_PLURAL">Dobbelstenen</s>
   <s n="CONTEXT_ITEM_DOOR">Deur</s>
   <s n="CONTEXT_ITEM_GAUNTLETS">Pantser handschoenen</s>
   <s n="CONTEXT_ITEM_GEM">Edelsteen</s>
   <s n="CONTEXT_ITEM_GIFT_NOUN">Cadeau</s>
   <s n="CONTEXT_ITEM_GIFT_PLURAL">Cadeaus</s>
   <s n="CONTEXT_ITEM_GLOVE">Handschoenen</s>
   <s n="CONTEXT_ITEM_GUN">Geweer</s>
   <s n="CONTEXT_ITEM_HAMMER">Hamer</s>
   <s n="CONTEXT_ITEM_HELMET">Helm</s>
   <s n="CONTEXT_ITEM_KEY">Sleutel</s>
   <s n="CONTEXT_ITEM_KNIFE">Mes</s>
   <s n="CONTEXT_ITEM_LOCK">Slot</s>
   <s n="CONTEXT_ITEM_LOVE">Liefde</s>
   <s n="CONTEXT_ITEM_MACHINE_ITEM_GUN">Machinegeweer</s>
   <s n="CONTEXT_ITEM_MAGIC">Magie</s>
   <s n="CONTEXT_ITEM_PISTOL">Pistool</s>
   <s n="CONTEXT_ITEM_QUEST_NOUN">Queeste</s>
   <s n="CONTEXT_ITEM_RANK_NOUN">Rang</s>
   <s n="CONTEXT_ITEM_RIFLE">Karabijn</s>
   <s n="CONTEXT_ITEM_ROCKET_ITEM_LAUNCHER">Scherpschuttersgeweer</s>
   <s n="CONTEXT_ITEM_RPG">Raketwerper</s>
   <s n="CONTEXT_ITEM_SCROLL">Boekrol</s>
   <s n="CONTEXT_ITEM_SHIELD">Schild</s>
   <s n="CONTEXT_ITEM_SHIELD_PLURAL">Schilden</s>
   <s n="CONTEXT_ITEM_SHIELD_SCIFI">Energieschild</s>
   <s n="CONTEXT_ITEM_SHIELD_SCIFI_PLURAL">Energieschilden</s>
   <s n="CONTEXT_ITEM_SHOTGUN">Shotgun</s>
   <s n="CONTEXT_ITEM_SNIPER_ITEM_RIFLE">Sniper</s>
   <s n="CONTEXT_ITEM_SPELL">Spreuk</s>
   <s n="CONTEXT_ITEM_STAFF">Staf</s>
   <s n="CONTEXT_ITEM_SWORD">Zwaard</s>
   <s n="CONTEXT_ITEM_TREASURE">Schat</s>
   <s n="CONTEXT_ITEM_TYPE_EPIC">Episch</s>
   <s n="CONTEXT_ITEM_TYPE_JUNK">Troep</s>
   <s n="CONTEXT_ITEM_WAND">Staf</s>
   <s n="CONTEXT_ITEM_WOOD">Hout</s>
   <s n="CONTEXT_MACHINE_ALTITUDE">Hoogte</s>
   <s n="CONTEXT_MACHINE_BRAKES">Remmen</s>
   <s n="CONTEXT_MACHINE_CHASSIS">Chassis</s>
   <s n="CONTEXT_MACHINE_DEPTH">Diepte</s>
   <s n="CONTEXT_MACHINE_FUEL">Brandstof</s>
   <s n="CONTEXT_MACHINE_GEAR">Versnelling</s>
   <s n="CONTEXT_MACHINE_HANDLING">Handeling</s>
   <s n="CONTEXT_MACHINE_SPEED">Snelheid</s>
   <s n="CONTEXT_MACHINE_STEERING">Sturing</s>
   <s n="CONTEXT_MACHINE_SUSPENSION">Koppeling</s>
   <s n="CONTEXT_MACHINE_WHEELS">Wielen</s>
   <s n="CONTEXT_MACHINE_WINGS">Vleugels</s>
   <s n="CONTEXT_MEDAL">Medaille</s>
   <s n="CONTEXT_MEDAL_BRONZE">Bronzen medaille</s>
   <s n="CONTEXT_MEDAL_GOLD">Gouden medaille</s>
   <s n="CONTEXT_MEDAL_SILVER">Zilveren medaille</s>
   <s n="CONTEXT_METAL_BRONZE">Brons</s>
   <s n="CONTEXT_METAL_COIN">Munt</s>
   <s n="CONTEXT_METAL_GOLD">Goud</s>
   <s n="CONTEXT_METAL_INGOT">Staaf</s>
   <s n="CONTEXT_METAL_PLATINUM">Platinum</s>
   <s n="CONTEXT_METAL_SILVER">Zilver</s>
   <s n="CONTEXT_PLACE_CASTLE">Kasteel</s>
   <s n="CONTEXT_PLACE_CAVE">Grot</s>
   <s n="CONTEXT_PLACE_DUNGEON">Kerker</s>
   <s n="CONTEXT_PLACE_INN">Herberg</s>
   <s n="CONTEXT_PLACE_PLANET">Planeet</s>
   <s n="CONTEXT_PLACE_PLANET_EARTH">Aarde</s>
   <s n="CONTEXT_PLACE_SPACE">Ruimte</s>
   <s n="CONTEXT_PLACE_SPACESHIP">Ruimteschip</s>
   <s n="CONTEXT_STORY">Verhaal</s>
   <s n="CONTEXT_STORY_ADVENTURE">Avondtuur</s>
   <s n="CONTEXT_STORY_CHAPTER">Hoofdstuk</s>
   <s n="CONTEXT_STORY_PAGE">Pagina</s>
   <s n="CREDITS_3D_MODELING">3D modelering</s>
   <s n="CREDITS_ANIMATION">Animatie</s>
   <s n="CREDITS_ANIMATION_DIRECTOR">Animation director</s>
   <s n="CREDITS_ANIMATOR">Animator</s>
   <s n="CREDITS_ART">Art</s>
   <s n="CREDITS_ART_DIRECTOR">Art director</s>
   <s n="CREDITS_ARTIST">Artist</s>
   <s n="CREDITS_ARTIST_PLURAL">Artists</s>
   <s n="CREDITS_ASSISTANT">Assistent</s>
   <s n="CREDITS_ASSOCIATE">Associate</s>
   <s n="CREDITS_AUDIO_DIRECTOR">Audio director</s>
   <s n="CREDITS_CHARACTER_DESIGNER">Character Designer</s>
   <s n="CREDITS_CHIEF_TECH_OFFICER">Chief Technical Officer</s>
   <s n="CREDITS_CINEMATIC_ANIMATOR">Cinematic Animator</s>
   <s n="CREDITS_CINEMATICS_DIRECTOR">Cinematics Director</s>
   <s n="CREDITS_CODE">Code</s>
   <s n="CREDITS_COMPOSER">Componist</s>
   <s n="CREDITS_CONCEPT_ARTIST">Concept artist</s>
   <s n="CREDITS_CREATIVE_DIRECTOR">Creative director</s>
   <s n="CREDITS_DATABASE_ADMIN">Database admin</s>
   <s n="CREDITS_DESIGN DIRECTOR">Design director</s>
   <s n="CREDITS_DEVELOPED_BY">Ontwikkeld door</s>
   <s n="CREDITS_DIRECTOR">Director</s>
   <s n="CREDITS_FOLEY_ARTIST">Foley artiest</s>
   <s n="CREDITS_FONT">Lettertype</s>
   <s n="CREDITS_FONT_PLURAL">Lettertypen</s>
   <s n="CREDITS_GAME">Spel</s>
   <s n="CREDITS_GAME_DESIGN">Game design</s>
   <s n="CREDITS_GAME_DESIGNER">Game designer</s>
   <s n="CREDITS_GAME_DEVELOPER">Spelontwikkelaar</s>
   <s n="CREDITS_GAME_DEVELOPMENT">Spelontwikkeling</s>
   <s n="CREDITS_GRAPHIC_DESIGNER">Grafisch designer</s>
   <s n="CREDITS_IMAGE">Afbeelding</s>
   <s n="CREDITS_IMAGE_PLURAL">Afbeeldingen</s>
   <s n="CREDITS_INTERFACE_ARTIST">Interface Artist</s>
   <s n="CREDITS_JUNIOR">Junior</s>
   <s n="CREDITS_LEAD">Lead</s>
   <s n="CREDITS_LEAD_PROGRAMMER">Lead programmeur</s>
   <s n="CREDITS_LEVEL_DESIGN">Level design</s>
   <s n="CREDITS_LEVEL_DESIGNER">Level designer</s>
   <s n="CREDITS_LOCALIZATION">Lokalisatie</s>
   <s n="CREDITS_MANUSCRIPT">Manuscript</s>
   <s n="CREDITS_MODELS">Modellen</s>
   <s n="CREDITS_MUSICIAN">Muzikant</s>
   <s n="CREDITS_POLYGLOT">Vertaald door het Polyglot project</s>
   <s n="CREDITS_PRODUCER">Producer</s>
   <s n="CREDITS_PRODUCTION">Productie</s>
   <s n="CREDITS_PROGRAM_MANAGER">Program manager</s>
   <s n="CREDITS_PROGRAMMER">Programmeur</s>
   <s n="CREDITS_PROGRAMMER_PLURAL">Programmeurs</s>
   <s n="CREDITS_PROGRAMMING">Programmering</s>
   <s n="CREDITS_PROJECT_MANAGER">Project manager</s>
   <s n="CREDITS_PUBLISHER">Uitgever</s>
   <s n="CREDITS_RECORDIST">Opnameleider</s>
   <s n="CREDITS_SCRIPT_WRITER">Scriptschrijver</s>
   <s n="CREDITS_SENIOR">Senior</s>
   <s n="CREDITS_SFX">Geluidseffecten</s>
   <s n="CREDITS_SOUND_DESIGNER">Geluidsdesigner</s>
   <s n="CREDITS_SOUND_ENGINEER">Geluidsingenieur</s>
   <s n="CREDITS_SOUNDTRACK">Soundtrack</s>
   <s n="CREDITS_SPECIAL_THANKS">Bijzonder dank</s>
   <s n="CREDITS_SPECIAL_THANKS_TO">Bijzonder dank aan</s>
   <s n="CREDITS_TECHNICAL_ARTIST">Technical artist</s>
   <s n="CREDITS_TECHNICAL_DIRECTOR">Technical director</s>
   <s n="CREDITS_TEST_LEAD">Test lead</s>
   <s n="CREDITS_TEST_MANAGER">Test manager</s>
   <s n="CREDITS_TESTER">Tester</s>
   <s n="CREDITS_TRANSLATION">Vertaling</s>
   <s n="CREDITS_VFX">Visuele effecten</s>
   <s n="CREDITS_VOICE_ACTING">Stemacteerwerk</s>
   <s n="CREDITS_VOICE_ACTOR">Stemacteur</s>
   <s n="CREDITS_WRITER">Schrijver</s>
   <s n="ERROR_DEVICE_NOT_FOUND">Geen {apparaat} gevonden.</s>
   <s n="ERROR_DEVICE_VR_LEAVING_TRACKAREA">Het zoekgebied wordt verlaten</s>
   <s n="ERROR_DEVICE_VR_NO_HMD">Geen HMD gedetecteerd.</s>
   <s n="ERROR_GENERIC_CHEATING">Cheats gebruikt!</s>
   <s n="ERROR_GENERIC_ERRCODE">Foutcode:</s>
   <s n="ERROR_GENERIC_INVALID_KEY">Ongeldige cd-code.</s>
   <s n="ERROR_GENERIC_INVALID_NAME">Ongeldige naam!</s>
   <s n="ERROR_GENERIC_TEXT">Er is een fout opgetreden.</s>
   <s n="ERROR_NETWORK_CONNECTION_LOST">Verbinding verloren.</s>
   <s n="ERROR_NETWORK_DISCONNECTED_YOUR_OPPONENT">Je tegenstander heeft het spel verlaten.</s>
   <s n="ERROR_NETWORK_DISCONNECTED_YOUR_PLAYER">De andere speler heeft het spel verlaten.</s>
   <s n="ERROR_NETWORK_DISCONNECTED_YOUR_TEAMMATE">Je teamgenoot heeft het spel verlaten.</s>
   <s n="ERROR_NETWORK_SERVER">Kan geen verbinding maken met server.</s>
   <s n="ERROR_SAVE_CORRUPTED">Opgeslagen spel is beschadigd.</s>
   <s n="ERROR_SAVE_NO_GAMES_FOUND">Geen spellen gevonden.</s>
   <s n="ERROR_SAVE_NO_OPEN_GAMES">Geen open spellen gevonden.</s>
   <s n="GAME_ACTION_ATTACK">Aanvallen</s>
   <s n="GAME_ACTION_BOOST">Boosten</s>
   <s n="GAME_ACTION_BUILD">Bouw</s>
   <s n="GAME_ACTION_CAST_FISHING">Uitgooien</s>
   <s n="GAME_ACTION_CAST_SPELL">Uitroepen</s>
   <s n="GAME_ACTION_CLAIM">Claimen</s>
   <s n="GAME_ACTION_CLIMB">Klimmen</s>
   <s n="GAME_ACTION_CLOSE">Sluiten</s>
   <s n="GAME_ACTION_COLLECT">Verzamelen</s>
   <s n="GAME_ACTION_COOK">Kook</s>
   <s n="GAME_ACTION_CRAFT">Maak</s>
   <s n="GAME_ACTION_CROUCH">Kruipen</s>
   <s n="GAME_ACTION_DODGE">Ontwijken</s>
   <s n="GAME_ACTION_DRIVE">Rijden</s>
   <s n="GAME_ACTION_FLY">Vliegen</s>
   <s n="GAME_ACTION_FULL_SPEED">Volledige snelheid</s>
   <s n="GAME_ACTION_GO">Ga</s>
   <s n="GAME_ACTION_GO_TO_PLACE">Ga naar</s>
   <s n="GAME_ACTION_HALF_SPEED">Halve snelheid</s>
   <s n="GAME_ACTION_HEAL">Herstellen</s>
   <s n="GAME_ACTION_JUMP">Springen</s>
   <s n="GAME_ACTION_LAND">Landen</s>
   <s n="GAME_ACTION_LOOK">Kijken</s>
   <s n="GAME_ACTION_MIX">Meng</s>
   <s n="GAME_ACTION_OPEN">Openen</s>
   <s n="GAME_ACTION_PICK_UP">Oppakken</s>
   <s n="GAME_ACTION_RACE">Racen</s>
   <s n="GAME_ACTION_READ">Lezen</s>
   <s n="GAME_ACTION_REPLACE">Vervangen</s>
   <s n="GAME_ACTION_RUN">Rennen</s>
   <s n="GAME_ACTION_RUN_AWAY">Wegrennen</s>
   <s n="GAME_ACTION_SHOOT">Schieten</s>
   <s n="GAME_ACTION_SNEAK">Sluipen</s>
   <s n="GAME_ACTION_SPIN">Draaien</s>
   <s n="GAME_ACTION_SPRINT">Sprinten</s>
   <s n="GAME_ACTION_STEER">Sturen</s>
   <s n="GAME_ACTION_TAKE_OFF">Opstijgen</s>
   <s n="GAME_ACTION_TALK">Spreken</s>
   <s n="GAME_ACTION_THROW">Gooien</s>
   <s n="GAME_ACTION_WALK">Lopen</s>
   <s n="GAME_CHARACTER_ENDURANCE">Uithoudingsvermogen</s>
   <s n="GAME_CHARACTER_EXP">Ervaringspunten</s>
   <s n="GAME_CHARACTER_FEMALE">Vrouw</s>
   <s n="GAME_CHARACTER_HEALTH">Gezondheid</s>
   <s n="GAME_CHARACTER_HEART">Hart</s>
   <s n="GAME_CHARACTER_HEART_PLURAL">Harten</s>
   <s n="GAME_CHARACTER_LEVEL">Level</s>
   <s n="GAME_CHARACTER_LEVEL_UP">Level up!</s>
   <s n="GAME_CHARACTER_LIVES">Levens</s>
   <s n="GAME_CHARACTER_MALE">Man</s>
   <s n="GAME_CHARACTER_MAN">Man</s>
   <s n="GAME_CHARACTER_MAN_PLURAL">Mannen</s>
   <s n="GAME_CHARACTER_RESPAWN">Herspawn</s>
   <s n="GAME_CHARACTER_RESPAWN_IN">Herspawn in:</s>
   <s n="GAME_CHARACTER_RESPAWN_QUESTION">Herspawnen?</s>
   <s n="GAME_CHARACTER_RESPAWNING">Herspawnend</s>
   <s n="GAME_CHARACTER_SKILL">Vaardigheid</s>
   <s n="GAME_CHARACTER_SPAWN_POINT">Spawnpunt</s>
   <s n="GAME_CHARACTER_TRANSGENDER">Transgender</s>
   <s n="GAME_CHARACTER_WOMAN">Vrouw</s>
   <s n="GAME_CHARACTER_WOMAN_PLURAL">Vrouwen</s>
   <s n="GAME_DAMAGE">Schade</s>
   <s n="GAME_DAMAGE_CRITICAL_HIT">Kritieke treffer</s>
   <s n="GAME_DAMAGE_CRITICAL_MISS">Kritiek mis</s>
   <s n="GAME_DAMAGE_HIT_NOUN">Treffer</s>
   <s n="GAME_DAMAGE_HIT_POINTS_PLURAL">Levenspunten</s>
   <s n="GAME_DAMAGE_MISS_NOUN">Mis</s>
   <s n="GAME_DAMAGE_UNIT">Schade</s>
   <s n="GAME_DAMAGE_UNIT_PLURAL">Schade</s>
   <s n="GAME_ENEMY">Vijand</s>
   <s n="GAME_ENEMY_FEMALE">Vijand</s>
   <s n="GAME_ENEMY_FEMALE_PLURAL">Vijanden</s>
   <s n="GAME_ENEMY_PLURAL">Vijanden</s>
   <s n="GAME_GENRE_ACTION">Actiespel</s>
   <s n="GAME_GENRE_ADVENTURE">Avonturenspel</s>
   <s n="GAME_GENRE_CARD">Kaart</s>
   <s n="GAME_GENRE_CASUAL">Casual spel</s>
   <s n="GAME_GENRE_FANTASY">Fantasiespel</s>
   <s n="GAME_GENRE_HARDCORE">Hardcore spel</s>
   <s n="GAME_GENRE_INDIE">Indie</s>
   <s n="GAME_GENRE_MEDIEVAL">Middeleeuws spel</s>
   <s n="GAME_GENRE_MISC">Overig</s>
   <s n="GAME_GENRE_MULTIPLAYER">Multiplayer</s>
   <s n="GAME_GENRE_NAME">Genre</s>
   <s n="GAME_GENRE_PLATFORMER">Platformspel</s>
   <s n="GAME_GENRE_PUZZLE">Puzzelspel</s>
   <s n="GAME_GENRE_QUIZ">Quizspel</s>
   <s n="GAME_GENRE_RACING">Race</s>
   <s n="GAME_GENRE_RETRO">Retro-spel</s>
   <s n="GAME_GENRE_RPG">Rollenspel</s>
   <s n="GAME_GENRE_RTS">Realtimestrategie</s>
   <s n="GAME_GENRE_SCIFI">Science fiction spel</s>
   <s n="GAME_GENRE_SHOOTER">Schietspel</s>
   <s n="GAME_GENRE_SIMULATION">Simulatiespel</s>
   <s n="GAME_GENRE_SINGLEPLAYER">Singeplayer</s>
   <s n="GAME_GENRE_SPORTS">Sportspel</s>
   <s n="GAME_GENRE_STRATEGY">Strategiespel</s>
   <s n="GAME_GENRE_TBS">Op beurt gebaseerde strategie</s>
   <s n="GAME_GENRE_TOWER_DEFENSE">Tower defense spel</s>
   <s n="GAME_INVENTORY">Inventaris</s>
   <s n="GAME_INVENTORY_AMMO">Munitie</s>
   <s n="GAME_INVENTORY_AMMUNITION">Munitie</s>
   <s n="GAME_INVENTORY_BULLET">Kogel</s>
   <s n="GAME_INVENTORY_BULLET_PLURAL">Kogels</s>
   <s n="GAME_INVENTORY_BUY">Kopen</s>
   <s n="GAME_INVENTORY_CAPACITY">Inventaris capaciteit</s>
   <s n="GAME_INVENTORY_DROP">Weggooien</s>
   <s n="GAME_INVENTORY_ENCUMBRANCE">Belading</s>
   <s n="GAME_INVENTORY_FULL">Inventaris vol</s>
   <s n="GAME_INVENTORY_ITEM">Voorwerp</s>
   <s n="GAME_INVENTORY_KEY">Sleutel</s>
   <s n="GAME_INVENTORY_POWERUP">Powerup</s>
   <s n="GAME_INVENTORY_SELL">Verkopen</s>
   <s n="GAME_INVENTORY_USE">Gebruik</s>
   <s n="GAME_INVENTORY_WEAPON">Wapen</s>
   <s n="GAME_INVENTORY_WEAPONS">Wapens</s>
   <s n="GAME_INVENTORY_YOU_CANNOT_CARRY">Je kan niet meer dragen.</s>
   <s n="GAME_LABEL_BE_CAREFUL">Wees voorzichtig!</s>
   <s n="GAME_LABEL_PLEASE_BE_CAREFUL">Wees alsjeblieft voorzichtig.</s>
   <s n="GAME_LABEL_TACTICS">Tactiek</s>
   <s n="GAME_OBJECTIVE">Doel</s>
   <s n="GAME_OBJECTIVE_ASSIST">Assist</s>
   <s n="GAME_OBJECTIVE_ASSIST_PLURAL">Assists</s>
   <s n="GAME_OBJECTIVE_ATTACK">Aanvallen</s>
   <s n="GAME_OBJECTIVE_BONUS">Bonus</s>
   <s n="GAME_OBJECTIVE_CAPTURE">Bezetten</s>
   <s n="GAME_OBJECTIVE_COMPLETE">Voltooid</s>
   <s n="GAME_OBJECTIVE_DEATH">Dood</s>
   <s n="GAME_OBJECTIVE_DEATH_PLURAL">Doden</s>
   <s n="GAME_OBJECTIVE_DEFEND">Verdedigen</s>
   <s n="GAME_OBJECTIVE_DESTROY">Vernietigen</s>
   <s n="GAME_OBJECTIVE_ESCAPE">Ontsnappen</s>
   <s n="GAME_OBJECTIVE_GAME_FINISHED">Einde</s>
   <s n="GAME_OBJECTIVE_GAMEOVER">Game over!</s>
   <s n="GAME_OBJECTIVE_GAMEOVER_CAPS">GAME OVER!</s>
   <s n="GAME_OBJECTIVE_HIGH_SCORE">Topscore</s>
   <s n="GAME_OBJECTIVE_INCOMPLETE">Onvoltooid</s>
   <s n="GAME_OBJECTIVE_KILL">Doden</s>
   <s n="GAME_OBJECTIVE_KILL_ASSIST">Kill assist</s>
   <s n="GAME_OBJECTIVE_KILL_NOUN">Kill</s>
   <s n="GAME_OBJECTIVE_KILL_PLURAL">Kills</s>
   <s n="GAME_OBJECTIVE_LOCKED">Op slot</s>
   <s n="GAME_OBJECTIVE_LOSSES">Verloren</s>
   <s n="GAME_OBJECTIVE_MATCH">Match</s>
   <s n="GAME_OBJECTIVE_MISSION">Missie</s>
   <s n="GAME_OBJECTIVE_MISSION_OBJECTIVE">Missie doel</s>
   <s n="GAME_OBJECTIVE_MISSION_OBJECTIVE_PLURAL">Missie doelen</s>
   <s n="GAME_OBJECTIVE_MULTIPLIER">Vermenigvuldiger</s>
   <s n="GAME_OBJECTIVE_PLURAL">Doelen</s>
   <s n="GAME_OBJECTIVE_POSITION">Positie</s>
   <s n="GAME_OBJECTIVE_RACE_LAP">Ronde</s>
   <s n="GAME_OBJECTIVE_RACE_LAP_PLURAL">Rondes</s>
   <s n="GAME_OBJECTIVE_ROUND">Ronde</s>
   <s n="GAME_OBJECTIVE_SCORE">Punten</s>
   <s n="GAME_OBJECTIVE_TIME">Tijd</s>
   <s n="GAME_OBJECTIVE_TIME_LEFT">Tijd over</s>
   <s n="GAME_OBJECTIVE_TOURNAMENT">Toernooi</s>
   <s n="GAME_OBJECTIVE_TOURNAMENT_PLURAL">Toernooien</s>
   <s n="GAME_OBJECTIVE_WINS">Gewonnen</s>
   <s n="GAME_STATUS_DEFEAT">Nederlaag</s>
   <s n="GAME_STATUS_DEFEATED">Je bent verslagen.</s>
   <s n="GAME_STATUS_LOSER">Verliezer</s>
   <s n="GAME_STATUS_TEAM_LOST">Je team heeft verloren!</s>
   <s n="GAME_STATUS_TEAM_WON">Je team heeft gewonnen!</s>
   <s n="GAME_STATUS_VICTORY">Overwinning</s>
   <s n="GAME_STATUS_WINNER">Winnaar</s>
   <s n="GAME_STATUS_YOU_ARE_DEAD">Je bent dood.</s>
   <s n="GAME_STATUS_YOU_DIED">Je bent dood gegaan.</s>
   <s n="GAME_STATUS_YOU_LOSE">Je verliest!</s>
   <s n="GAME_STATUS_YOU_LOST">Je hebt verloren!</s>
   <s n="GAME_STATUS_YOU_WIN">Je wint!</s>
   <s n="GAME_STATUS_YOU_WON">Je hebt gewonnen!</s>
   <s n="MENU_CAMERA">Camera</s>
   <s n="MENU_CAMERA_INVERTED">Omgekeerd</s>
   <s n="MENU_CAMERA_NORMAL">Normaal</s>
   <s n="MENU_CAMERA_XAXIS">Camera X-as</s>
   <s n="MENU_CAMERA_YAXIS">Camera Y-as</s>
   <s n="MENU_CONTROLS_BUTTON">Knop</s>
   <s n="MENU_CONTROLS_CLICK">Klik</s>
   <s n="MENU_CONTROLS_DEADZONE">Dood gebied</s>
   <s n="MENU_CONTROLS_DOUBLE_CLICK">Dubbelklik</s>
   <s n="MENU_CONTROLS_DRAG">Sleep</s>
   <s n="MENU_CONTROLS_DRAG_DROP">Sleep en zet neer</s>
   <s n="MENU_CONTROLS_FINGER">Vinger</s>
   <s n="MENU_CONTROLS_GAMEPAD">Controller</s>
   <s n="MENU_CONTROLS_GYROSCOPE">Gyroscoop</s>
   <s n="MENU_CONTROLS_KEY">Knop</s>
   <s n="MENU_CONTROLS_KEYBOARD">Toetsenbord</s>
   <s n="MENU_CONTROLS_MOUSE">Muis</s>
   <s n="MENU_CONTROLS_MOUSE_SENSITIVITY">Muis gevoeligheid</s>
   <s n="MENU_CONTROLS_PINCH">Knijp</s>
   <s n="MENU_CONTROLS_ROTATE">Draai</s>
   <s n="MENU_CONTROLS_SCROLL">Scroll</s>
   <s n="MENU_CONTROLS_SHAKE">Schud</s>
   <s n="MENU_CONTROLS_SPREAD">Spreid</s>
   <s n="MENU_CONTROLS_SWIPE">Veeg</s>
   <s n="MENU_CONTROLS_TAP">Tik</s>
   <s n="MENU_CONTROLS_THE_BUTTON">De knop</s>
   <s n="MENU_CONTROLS_THE_KEY">De knop</s>
   <s n="MENU_CONTROLS_TILT">Kantel</s>
   <s n="MENU_CUSTOMIZE_ARM">Arm</s>
   <s n="MENU_CUSTOMIZE_ARM_PLURAL">Armen</s>
   <s n="MENU_CUSTOMIZE_CHEST">Borst</s>
   <s n="MENU_CUSTOMIZE_CHIN">Kin</s>
   <s n="MENU_CUSTOMIZE_COLOR">Kleur</s>
   <s n="MENU_CUSTOMIZE_EAR">Oor</s>
   <s n="MENU_CUSTOMIZE_EAR_PLURAL">Oren</s>
   <s n="MENU_CUSTOMIZE_EYE">Oog</s>
   <s n="MENU_CUSTOMIZE_EYE_PLURAL">Ogen</s>
   <s n="MENU_CUSTOMIZE_FEET">Voeten</s>
   <s n="MENU_CUSTOMIZE_FOOT">Voet</s>
   <s n="MENU_CUSTOMIZE_HAIR">Haar</s>
   <s n="MENU_CUSTOMIZE_HAIR_BEARD">Baard</s>
   <s n="MENU_CUSTOMIZE_HAIR_FUR">Vacht</s>
   <s n="MENU_CUSTOMIZE_HAIR_HEAD">Haar</s>
   <s n="MENU_CUSTOMIZE_HAND">Hand</s>
   <s n="MENU_CUSTOMIZE_HAND_PLURAL">Handen</s>
   <s n="MENU_CUSTOMIZE_HEAD">Hoofd</s>
   <s n="MENU_CUSTOMIZE_HIPS">Heupen</s>
   <s n="MENU_CUSTOMIZE_LEG">Been</s>
   <s n="MENU_CUSTOMIZE_LEG_PLURAL">Benen</s>
   <s n="MENU_CUSTOMIZE_MOUTH">Mond</s>
   <s n="MENU_CUSTOMIZE_NECK">Nek</s>
   <s n="MENU_CUSTOMIZE_NOSE">Neus</s>
   <s n="MENU_CUSTOMIZE_SKIN">Huid</s>
   <s n="MENU_CUSTOMIZE_THORAX">Borstkas</s>
   <s n="MENU_DIFFICULTY">Moeilijkheid</s>
   <s n="MENU_DIFFICULTY_EASY">Makkelijk</s>
   <s n="MENU_DIFFICULTY_HARD">Moeilijk</s>
   <s n="MENU_DIFFICULTY_IMPOSSIBLE">Onmogelijk</s>
   <s n="MENU_DIFFICULTY_INSANE">Krankzinnig</s>
   <s n="MENU_DIFFICULTY_MEDIUM">Normaal</s>
   <s n="MENU_DIFFICULTY_VERY_EASY">Zeer makkelijk</s>
   <s n="MENU_DIFFICULTY_VERY_HARD">Zeer moeilijk</s>
   <s n="MENU_DIR_DOWN">Omlaag</s>
   <s n="MENU_DIR_LEFT">Links</s>
   <s n="MENU_DIR_RIGHT">Rechts</s>
   <s n="MENU_DIR_UP">Omhoog</s>
   <s n="MENU_IO_LOAD">Laden</s>
   <s n="MENU_IO_LOAD_GAME">Spel laden</s>
   <s n="MENU_IO_LOADING">Laden...</s>
   <s n="MENU_IO_PLEASE_WAIT">Even geduld...</s>
   <s n="MENU_IO_RESET_SAVE_DATA">Waarden opnieuw instellen?</s>
   <s n="MENU_IO_SAVE">Opslaan</s>
   <s n="MENU_IO_SAVE_DATA">Waarden opslaan</s>
   <s n="MENU_IO_SAVE_GAME">Spel opslaan</s>
   <s n="MENU_IO_SAVING">Opslaan...</s>
   <s n="MENU_LABEL_AGE">Leeftijd</s>
   <s n="MENU_LABEL_ALL">Iedereen</s>
   <s n="MENU_LABEL_ARE_YOU_REALLY_SURE">Weet je het heel zeker?</s>
   <s n="MENU_LABEL_ARE_YOU_SURE">Weet je het zeker?</s>
   <s n="MENU_LABEL_BACK">Terug</s>
   <s n="MENU_LABEL_BACKGROUND_MUSIC">Achtergrondmuziek</s>
   <s n="MENU_LABEL_CANCEL">Annuleren</s>
   <s n="MENU_LABEL_CLOSE">Sluiten</s>
   <s n="MENU_LABEL_CONFIRM_BUTTON">Bevestigen</s>
   <s n="MENU_LABEL_CONTINUE">Doorgaan</s>
   <s n="MENU_LABEL_CONTINUE_QUESTION">Doorgaan?</s>
   <s n="MENU_LABEL_CREDITS">Credits</s>
   <s n="MENU_LABEL_DESKTOP">Sluiten naar bureaublad</s>
   <s n="MENU_LABEL_DESKTOP_QUESTION">Sluiten naar bureaublad?</s>
   <s n="MENU_LABEL_DLC">DLC</s>
   <s n="MENU_LABEL_DOWNLOAD">Downloaden</s>
   <s n="MENU_LABEL_DOWNLOADABLE">Downloadbare inhoud</s>
   <s n="MENU_LABEL_EXIT">Aflsuiten</s>
   <s n="MENU_LABEL_EXIT_QUESTION">Afsluiten?</s>
   <s n="MENU_LABEL_EXTRAS">Extra's</s>
   <s n="MENU_LABEL_FRAMESPERSEC">FPS</s>
   <s n="MENU_LABEL_GALLERY">Kunstgallerij</s>
   <s n="MENU_LABEL_GOODBYE">Vaarwel!</s>
   <s n="MENU_LABEL_GRAPHICS">Beeld</s>
   <s n="MENU_LABEL_IAP">In-app aankoop</s>
   <s n="MENU_LABEL_LANGUAGE">Taal</s>
   <s n="MENU_LABEL_LEVEL">Level</s>
   <s n="MENU_LABEL_MAIL">Postvak</s>
   <s n="MENU_LABEL_MAINMENU">Hoofdmenu</s>
   <s n="MENU_LABEL_MORE">Meer</s>
   <s n="MENU_LABEL_MUSIC">Muziek</s>
   <s n="MENU_LABEL_MUSIC_PLAYER">Muziekspeler</s>
   <s n="MENU_LABEL_NEW_GAME">Nieuw spel</s>
   <s n="MENU_LABEL_NEXT">Volgende</s>
   <s n="MENU_LABEL_NEXT_TRACK">Volgend nummer</s>
   <s n="MENU_LABEL_NO">Nee</s>
   <s n="MENU_LABEL_NO_CAPS">NEE</s>
   <s n="MENU_LABEL_NOPE">Nope</s>
   <s n="MENU_LABEL_OK">OK</s>
   <s n="MENU_LABEL_PAUSE">Pauzeren</s>
   <s n="MENU_LABEL_PAUSED">Gepauzeerd</s>
   <s n="MENU_LABEL_PLAY">Spelen</s>
   <s n="MENU_LABEL_PLAY_AGAIN">Speel opnieuw</s>
   <s n="MENU_LABEL_PRESS_ANYKEY">Druk op een knop</s>
   <s n="MENU_LABEL_PRESS_ANYKEY_CONTINUE">Drup op een knop om door te gaan</s>
   <s n="MENU_LABEL_PRESS_START">Druk op Start</s>
   <s n="MENU_LABEL_PRESS_START_CONTINUE">Druk op Start om door te gaan</s>
   <s n="MENU_LABEL_PREVIOUS">Vorige</s>
   <s n="MENU_LABEL_PREVIOUS_TRACK">Vorig nummer</s>
   <s n="MENU_LABEL_PRICE">Prijs</s>
   <s n="MENU_LABEL_PRICE_FREE">Gratis</s>
   <s n="MENU_LABEL_PURCHASE">Kopen</s>
   <s n="MENU_LABEL_QUIT">Stoppen</s>
   <s n="MENU_LABEL_QUIT_CONFIRM">Weet je zeker dat je wilt stoppen?</s>
   <s n="MENU_LABEL_QUIT_QUESTION">Stoppen?</s>
   <s n="MENU_LABEL_REPLAY">Speel opnieuw</s>
   <s n="MENU_LABEL_RETURN">Terug</s>
   <s n="MENU_LABEL_RETURN_MAIN">Terug naar hoofdmenu</s>
   <s n="MENU_LABEL_RETURN_MAIN_QUESTION">Terug naar hoofdmenu?</s>
   <s n="MENU_LABEL_SHARE">Delen</s>
   <s n="MENU_LABEL_SKIP">Overslaan</s>
   <s n="MENU_LABEL_SOUND">Geluid</s>
   <s n="MENU_LABEL_THANK_YOU">Bedankt!</s>
   <s n="MENU_LABEL_UNLOCK">Ontgrendelen</s>
   <s n="MENU_LABEL_VIDEO">Video</s>
   <s n="MENU_LABEL_VOICES">Stemmen</s>
   <s n="MENU_LABEL_WARNING">Waarschuwing</s>
   <s n="MENU_LABEL_WELCOME">Welkom</s>
   <s n="MENU_LABEL_WORLD">Wereld</s>
   <s n="MENU_LABEL_YEAH">Jup</s>
   <s n="MENU_LABEL_YES">Ja</s>
   <s n="MENU_LABEL_YES_CAPS">JA</s>
   <s n="MENU_LANGUAGE_DIRECTION">ltr</s>
   <s n="MENU_LANGUAGE_THIS">Nederlands</s>
   <s n="MENU_LANGUAGE_THIS_EN">Dutch</s>
   <s n="MENU_LOGIN">Login</s>
   <s n="MENU_LOGIN_EMAIL">E-mail</s>
   <s n="MENU_LOGIN_FORGOT">Wachtwoord vergeten</s>
   <s n="MENU_LOGIN_PASSWORD">Wachtwoord</s>
   <s n="MENU_LOGIN_REGISTER">Registreer</s>
   <s n="MENU_LOGIN_REMEMBER">Onthouden</s>
   <s n="MENU_MODE_CHALLENGE">Uitdaging</s>
   <s n="MENU_MODE_CHALLENGE_MODE">Uitdagingsmodus</s>
   <s n="MENU_MODE_COOP">Co-op</s>
   <s n="MENU_MODE_COOPERATIVE">Coöperatieve</s>
   <s n="MENU_MODE_DEATHMATCH">Deathmatch</s>
   <s n="MENU_MODE_HELP">Help</s>
   <s n="MENU_MODE_INSTRUCTIONS">Instructies</s>
   <s n="MENU_MODE_MULTIPLAYER">Meerdere spelers</s>
   <s n="MENU_MODE_MULTIPLAYER_LOCAL">Lokale Multiplayer</s>
   <s n="MENU_MODE_MULTIPLAYER_ONLINE">Online Multiplayer</s>
   <s n="MENU_MODE_PLAY_ONLINE">Speel online</s>
   <s n="MENU_MODE_SINGLEPLAYER">Een speler</s>
   <s n="MENU_MODE_TRAINING">Training</s>
   <s n="MENU_MODE_TUTORIAL">Introductie</s>
   <s n="MENU_MODE_VERSUS">Versus</s>
   <s n="MENU_NAME">Naam</s>
   <s n="MENU_NAME_FIRST">Voornaam</s>
   <s n="MENU_NAME_LAST">Achternaam</s>
   <s n="MENU_NAME_USER">Gebruikersnaam</s>
   <s n="MENU_OPTIONS">Instellingen</s>
   <s n="MENU_OPTIONS_ADVANCEDGRAPHICS">Uitgebreide grafische instellingen</s>
   <s n="MENU_OPTIONS_ANTIALIASING">Anti-kartelvorming</s>
   <s n="MENU_OPTIONS_BLOOM">Gloed</s>
   <s n="MENU_OPTIONS_CONTROLS">Besturing</s>
   <s n="MENU_OPTIONS_DIFFICULTY">Moeilijkheidsinstellingen</s>
   <s n="MENU_OPTIONS_DISPLAY">Scherm</s>
   <s n="MENU_OPTIONS_EFFECT_DETAIL">Effectdetails</s>
   <s n="MENU_OPTIONS_FILTERING_ANISOTROPIC">Anisotropisch</s>
   <s n="MENU_OPTIONS_FILTERING_BILINEAR">Tweelijnig</s>
   <s n="MENU_OPTIONS_FILTERING_MODE">Filter</s>
   <s n="MENU_OPTIONS_FILTERING_TRILINEAR">Drielijnig</s>
   <s n="MENU_OPTIONS_FIRST_PERSON_VIEW">Eerste persoonsperspectief</s>
   <s n="MENU_OPTIONS_FOV">Gezichtsveld</s>
   <s n="MENU_OPTIONS_FULLSCREEN">Volledig scherm</s>
   <s n="MENU_OPTIONS_GAMEPLAY">Spelinstellingen</s>
   <s n="MENU_OPTIONS_GRAPHICS">Beeldinstellingen</s>
   <s n="MENU_OPTIONS_HUD">HUD</s>
   <s n="MENU_OPTIONS_MODEL_DETAIL">Modeldetails</s>
   <s n="MENU_OPTIONS_MULTICORE_RENDERING">Multicore-rendering</s>
   <s n="MENU_OPTIONS_MUSIC_VOLUME">Muziekvolume</s>
   <s n="MENU_OPTIONS_NETWORK">Netwerkinstellingen</s>
   <s n="MENU_OPTIONS_QUALITY">Kwaliteit</s>
   <s n="MENU_OPTIONS_RESOLUTION">Resolutie</s>
   <s n="MENU_OPTIONS_SFX_VOLUME">Volume geluidseffecten</s>
   <s n="MENU_OPTIONS_SHADER_DETAIL">Verduisteringsdetails</s>
   <s n="MENU_OPTIONS_SHADOW">Schaduw</s>
   <s n="MENU_OPTIONS_SHADOW_PLURAL">Schaduwen</s>
   <s n="MENU_OPTIONS_SIZE">Grootte</s>
   <s n="MENU_OPTIONS_SOUND">Geluidsinstellingen</s>
   <s n="MENU_OPTIONS_SOUND_VOLUME">Volume</s>
   <s n="MENU_OPTIONS_SPLITSCREEN">Gesplitst scherm</s>
   <s n="MENU_OPTIONS_TEXTURE_DETAIL">Texturekwaliteit</s>
   <s n="MENU_OPTIONS_THIRD_PERSON_VIEW">Derde persoonsperspectief</s>
   <s n="MENU_OPTIONS_VIDEO">Videoinstellingen</s>
   <s n="MENU_OPTIONS_VIDEO_QUALITY">Videokwaliteit</s>
   <s n="MENU_OPTIONS_VOICE_VOLUME">Stemvolume</s>
   <s n="MENU_OPTIONS_VSYNC">Vsync</s>
   <s n="MENU_OPTIONS_WIDESCREEN">Breedbeeld</s>
   <s n="MENU_OPTIONS_WINDOWED">Venster</s>
   <s n="MENU_SETTING_HIGH">Hoog</s>
   <s n="MENU_SETTING_LOW">Laag</s>
   <s n="MENU_SETTING_MEDIUM">Gemiddeld</s>
   <s n="MENU_SETTING_ULTRA">Zeer hoog</s>
   <s n="MENU_SETTING_VERY_HIGH">Zeer hoog</s>
   <s n="MENU_VERSION">Versie</s>
   <s n="MENU_VERSION_DEMO">Demo</s>
   <s n="MENU_VERSION_FREE">Gratis</s>
   <s n="MENU_VERSION_FULL">Volledige</s>
   <s n="MENU_VERSION_LITE">Lite</s>
   <s n="MENU_VERSION_PREMIUM">Premium</s>
   <s n="MENU_VERSION_SHAREWARE">Shareware</s>
   <s n="MENU_VERSION_TRIAL">Proef</s>
   <s n="MENU_VR_COMFORT_MODE">VR comfortmodus</s>
   <s n="MENU_VR_HMD_ORIENT_RESET">Reset HMD orientatie</s>
   <s n="MENU_VR_VIRTUAL_REALITY">Virtuele Realiteit</s>
</resources>