<?xml version="1.0" encoding="UTF-8"?>
<resources>
   <polyglot LANG="English" DIRECTION="ltr" VERSION="100" DATE="2015-09-26"/>
   <s n="CONTEXT_CHARACTER_CLASS">Class</s>
   <s n="CONTEXT_CHARACTER_DELETE">Delete Character</s>
   <s n="CONTEXT_CHARACTER_NEW">New Character</s>
   <s n="CONTEXT_CLASS_AI">Artificial Intelligence</s>
   <s n="CONTEXT_CLASS_ALIEN">Alien</s>
   <s n="CONTEXT_CLASS_CLONE">Clone</s>
   <s n="CONTEXT_CLASS_CYBORG">Cyborg</s>
   <s n="CONTEXT_CLASS_DEITY">Deity</s>
   <s n="CONTEXT_CLASS_DEMON">Demon</s>
   <s n="CONTEXT_CLASS_DEMONNESS">Demonness</s>
   <s n="CONTEXT_CLASS_DRAGON">Dragon</s>
   <s n="CONTEXT_CLASS_DRAGON_PLURAL">Dragons</s>
   <s n="CONTEXT_CLASS_GHOST">Ghost</s>
   <s n="CONTEXT_CLASS_GOD">God</s>
   <s n="CONTEXT_CLASS_GOD_PLURAL">Gods</s>
   <s n="CONTEXT_CLASS_GODDESS">Goddess</s>
   <s n="CONTEXT_CLASS_MAGE">Mage</s>
   <s n="CONTEXT_CLASS_MEDIC">Medic</s>
   <s n="CONTEXT_CLASS_MONSTER">Monster</s>
   <s n="CONTEXT_CLASS_NINJA">Ninja</s>
   <s n="CONTEXT_CLASS_PIRATE">Pirate</s>
   <s n="CONTEXT_CLASS_PRIEST">Priest</s>
   <s n="CONTEXT_CLASS_PRINCE">Prince</s>
   <s n="CONTEXT_CLASS_PRINCESS">Princess</s>
   <s n="CONTEXT_CLASS_ROBOT">Robot</s>
   <s n="CONTEXT_CLASS_SKELETON">Skeleton</s>
   <s n="CONTEXT_CLASS_SNIPER">Sniper</s>
   <s n="CONTEXT_CLASS_SOLDIER">Soldier</s>
   <s n="CONTEXT_CLASS_THIEF">Thief</s>
   <s n="CONTEXT_CLASS_WARRIOR">Warrior</s>
   <s n="CONTEXT_CLASS_WIZARD">Wizard</s>
   <s n="CONTEXT_CLASS_ZOMBIE">Zombie</s>
   <s n="CONTEXT_CLASS_ZOMBIE_PLURAL">Zombies</s>
   <s n="CONTEXT_COMPETITION_FIRST">First place</s>
   <s n="CONTEXT_COMPETITION_PLACE_NOUN">Place</s>
   <s n="CONTEXT_COMPETITION_SECOND">Second place</s>
   <s n="CONTEXT_COMPETITION_THIRD">Third place</s>
   <s n="CONTEXT_CONDITION_BURNING">Burning</s>
   <s n="CONTEXT_CONDITION_CRITICAL">Critical</s>
   <s n="CONTEXT_CONDITION_DEAD">Dead</s>
   <s n="CONTEXT_CONDITION_FROZEN">Frozen</s>
   <s n="CONTEXT_CONDITION_POISONED">Poisoned</s>
   <s n="CONTEXT_CONDITION_SLOWED">Slowed</s>
   <s n="CONTEXT_CONDITION_STUNNED">Stunned</s>
   <s n="CONTEXT_CONDITION_UNCONSCIOUS">Unconscious</s>
   <s n="CONTEXT_CONDITION_UNHURT">Unhurt</s>
   <s n="CONTEXT_CONDITION_WET">Wet</s>
   <s n="CONTEXT_CONDITION_WOUNDED">Wounded</s>
   <s n="CONTEXT_DESCRIPTION_BIG">Big</s>
   <s n="CONTEXT_DESCRIPTION_HUGE">Huge</s>
   <s n="CONTEXT_DESCRIPTION_SMALL">Small</s>
   <s n="CONTEXT_DESCRIPTION_TINY">Tiny</s>
   <s n="CONTEXT_ELEMENT_AIR">Air</s>
   <s n="CONTEXT_ELEMENT_EARTH">Earth</s>
   <s n="CONTEXT_ELEMENT_FIRE">Fire</s>
   <s n="CONTEXT_ELEMENT_METAL">Metal</s>
   <s n="CONTEXT_ELEMENT_WATER">Water</s>
   <s n="CONTEXT_GAMBLING_BET">Bet</s>
   <s n="CONTEXT_GAMBLING_DISCARD">Discard</s>
   <s n="CONTEXT_GAMBLING_JACKPOT">Jackpot</s>
   <s n="CONTEXT_GAMBLING_MAX">Max</s>
   <s n="CONTEXT_GAMBLING_MIN">Min</s>
   <s n="CONTEXT_ITEM_ARMOR">Armor</s>
   <s n="CONTEXT_ITEM_ARROW">Arrow</s>
   <s n="CONTEXT_ITEM_ARROWS">Arrows</s>
   <s n="CONTEXT_ITEM_BOARD">Board</s>
   <s n="CONTEXT_ITEM_BOMB">Bomb</s>
   <s n="CONTEXT_ITEM_BOOK">Book</s>
   <s n="CONTEXT_ITEM_BOOTS">Boots</s>
   <s n="CONTEXT_ITEM_BOW">Bow</s>
   <s n="CONTEXT_ITEM_CARD">Card</s>
   <s n="CONTEXT_ITEM_CARD_PLURAL">Cards</s>
   <s n="CONTEXT_ITEM_CHEST">Chest</s>
   <s n="CONTEXT_ITEM_COND_MAGICAL">Magic</s>
   <s n="CONTEXT_ITEM_COND_RUSTY">Rusty</s>
   <s n="CONTEXT_ITEM_DAGGER">Dagger</s>
   <s n="CONTEXT_ITEM_DIE_NOUN">Die</s>
   <s n="CONTEXT_ITEM_DIE_PLURAL">Dice</s>
   <s n="CONTEXT_ITEM_DOOR">Door</s>
   <s n="CONTEXT_ITEM_GAUNTLETS">Gauntlets</s>
   <s n="CONTEXT_ITEM_GEM">Gem</s>
   <s n="CONTEXT_ITEM_GIFT_NOUN">Gift</s>
   <s n="CONTEXT_ITEM_GIFT_PLURAL">Gifts</s>
   <s n="CONTEXT_ITEM_GLOVE">Gloves</s>
   <s n="CONTEXT_ITEM_GUN">Gun</s>
   <s n="CONTEXT_ITEM_HAMMER">Hammer</s>
   <s n="CONTEXT_ITEM_HELMET">Helmet</s>
   <s n="CONTEXT_ITEM_KEY">Key</s>
   <s n="CONTEXT_ITEM_KNIFE">Knife</s>
   <s n="CONTEXT_ITEM_LOCK">Lock</s>
   <s n="CONTEXT_ITEM_LOVE">Love</s>
   <s n="CONTEXT_ITEM_MACHINE_ITEM_GUN">Machine Gun</s>
   <s n="CONTEXT_ITEM_MAGIC">Magic</s>
   <s n="CONTEXT_ITEM_PISTOL">Pistol</s>
   <s n="CONTEXT_ITEM_QUEST_NOUN">Quest</s>
   <s n="CONTEXT_ITEM_RANK_NOUN">Rank</s>
   <s n="CONTEXT_ITEM_RIFLE">Rifle</s>
   <s n="CONTEXT_ITEM_ROCKET_ITEM_LAUNCHER">Rocket Launcher</s>
   <s n="CONTEXT_ITEM_RPG">RPG</s>
   <s n="CONTEXT_ITEM_SCROLL">Scroll</s>
   <s n="CONTEXT_ITEM_SHIELD">Shield</s>
   <s n="CONTEXT_ITEM_SHIELD_PLURAL">Shields</s>
   <s n="CONTEXT_ITEM_SHIELD_SCIFI">Energy shield</s>
   <s n="CONTEXT_ITEM_SHIELD_SCIFI_PLURAL">Energy shields</s>
   <s n="CONTEXT_ITEM_SHOTGUN">Shotgun</s>
   <s n="CONTEXT_ITEM_SNIPER_ITEM_RIFLE">Sniper rifle</s>
   <s n="CONTEXT_ITEM_SPELL">Spell</s>
   <s n="CONTEXT_ITEM_STAFF">Staff</s>
   <s n="CONTEXT_ITEM_SWORD">Sword</s>
   <s n="CONTEXT_ITEM_TREASURE">Treasure</s>
   <s n="CONTEXT_ITEM_TYPE_EPIC">Epic</s>
   <s n="CONTEXT_ITEM_TYPE_JUNK">Junk</s>
   <s n="CONTEXT_ITEM_WAND">Wand</s>
   <s n="CONTEXT_ITEM_WOOD">Wood</s>
   <s n="CONTEXT_MACHINE_ALTITUDE">Altitude</s>
   <s n="CONTEXT_MACHINE_BRAKES">Brakes</s>
   <s n="CONTEXT_MACHINE_CHASSIS">Chassis</s>
   <s n="CONTEXT_MACHINE_DEPTH">Depth</s>
   <s n="CONTEXT_MACHINE_FUEL">Fuel</s>
   <s n="CONTEXT_MACHINE_GEAR">Gear</s>
   <s n="CONTEXT_MACHINE_HANDLING">Handling</s>
   <s n="CONTEXT_MACHINE_SPEED">Speed</s>
   <s n="CONTEXT_MACHINE_STEERING">Steering</s>
   <s n="CONTEXT_MACHINE_SUSPENSION">Suspension</s>
   <s n="CONTEXT_MACHINE_WHEELS">Wheels</s>
   <s n="CONTEXT_MACHINE_WINGS">Wings</s>
   <s n="CONTEXT_MEDAL">Medal</s>
   <s n="CONTEXT_MEDAL_BRONZE">Bronze medal</s>
   <s n="CONTEXT_MEDAL_GOLD">Gold medal</s>
   <s n="CONTEXT_MEDAL_SILVER">Silver medal</s>
   <s n="CONTEXT_METAL_BRONZE">Bronze</s>
   <s n="CONTEXT_METAL_COIN">Coin</s>
   <s n="CONTEXT_METAL_GOLD">Gold</s>
   <s n="CONTEXT_METAL_INGOT">Ingot</s>
   <s n="CONTEXT_METAL_PLATINUM">Platinum</s>
   <s n="CONTEXT_METAL_SILVER">Silver</s>
   <s n="CONTEXT_PLACE_CASTLE">Castle</s>
   <s n="CONTEXT_PLACE_CAVE">Cave</s>
   <s n="CONTEXT_PLACE_DUNGEON">Dungeon</s>
   <s n="CONTEXT_PLACE_INN">Inn</s>
   <s n="CONTEXT_PLACE_PLANET">Planet</s>
   <s n="CONTEXT_PLACE_PLANET_EARTH">Earth</s>
   <s n="CONTEXT_PLACE_SPACE">Space</s>
   <s n="CONTEXT_PLACE_SPACESHIP">Spaceship</s>
   <s n="CONTEXT_STORY">Story</s>
   <s n="CONTEXT_STORY_ADVENTURE">Adventure</s>
   <s n="CONTEXT_STORY_CHAPTER">Chapter</s>
   <s n="CONTEXT_STORY_PAGE">Page</s>
   <s n="CREDITS_3D_MODELING">3D Modeling</s>
   <s n="CREDITS_ANIMATION">Animation</s>
   <s n="CREDITS_ANIMATION_DIRECTOR">Animation Director</s>
   <s n="CREDITS_ANIMATOR">Animator</s>
   <s n="CREDITS_ART">Art</s>
   <s n="CREDITS_ART_DIRECTOR">Art Director</s>
   <s n="CREDITS_ARTIST">Artist</s>
   <s n="CREDITS_ARTIST_PLURAL">Artists</s>
   <s n="CREDITS_ASSISTANT">Assistant</s>
   <s n="CREDITS_ASSOCIATE">Associate</s>
   <s n="CREDITS_AUDIO_DIRECTOR">Audio Director</s>
   <s n="CREDITS_CHARACTER_DESIGNER">Character Designer</s>
   <s n="CREDITS_CHIEF_TECH_OFFICER">Chief Technical Officer</s>
   <s n="CREDITS_CINEMATIC_ANIMATOR">Cinematic Animator</s>
   <s n="CREDITS_CINEMATICS_DIRECTOR">Cinematics Director</s>
   <s n="CREDITS_CODE">Code</s>
   <s n="CREDITS_COMPOSER">Composer</s>
   <s n="CREDITS_CONCEPT_ARTIST">Concept artist</s>
   <s n="CREDITS_CREATIVE_DIRECTOR">Creative Director</s>
   <s n="CREDITS_DATABASE_ADMIN">Database Admin</s>
   <s n="CREDITS_DESIGN DIRECTOR">Design Director</s>
   <s n="CREDITS_DEVELOPED_BY">Developed by</s>
   <s n="CREDITS_DIRECTOR">Director</s>
   <s n="CREDITS_FOLEY_ARTIST">Foley artist</s>
   <s n="CREDITS_FONT">Font</s>
   <s n="CREDITS_FONT_PLURAL">Fonts</s>
   <s n="CREDITS_GAME">Game</s>
   <s n="CREDITS_GAME_DESIGN">Game design</s>
   <s n="CREDITS_GAME_DESIGNER">Game designer</s>
   <s n="CREDITS_GAME_DEVELOPER">Game developer</s>
   <s n="CREDITS_GAME_DEVELOPMENT">Game development</s>
   <s n="CREDITS_GRAPHIC_DESIGNER">Graphic designer</s>
   <s n="CREDITS_IMAGE">Image</s>
   <s n="CREDITS_IMAGE_PLURAL">Images</s>
   <s n="CREDITS_INTERFACE_ARTIST">Interface Artist</s>
   <s n="CREDITS_JUNIOR">Junior</s>
   <s n="CREDITS_LEAD">Lead</s>
   <s n="CREDITS_LEAD_PROGRAMMER">Lead programmer</s>
   <s n="CREDITS_LEVEL_DESIGN">Level design</s>
   <s n="CREDITS_LEVEL_DESIGNER">Level designer</s>
   <s n="CREDITS_LOCALIZATION">Localization</s>
   <s n="CREDITS_MANUSCRIPT">Manuscript</s>
   <s n="CREDITS_MODELS">Models</s>
   <s n="CREDITS_MUSICIAN">Musician</s>
   <s n="CREDITS_POLYGLOT">Translated by the Polyglot Project</s>
   <s n="CREDITS_PRODUCER">Producer</s>
   <s n="CREDITS_PRODUCTION">Production</s>
   <s n="CREDITS_PROGRAM_MANAGER">Program Manager</s>
   <s n="CREDITS_PROGRAMMER">Programmer</s>
   <s n="CREDITS_PROGRAMMER_PLURAL">Programmers</s>
   <s n="CREDITS_PROGRAMMING">Programming</s>
   <s n="CREDITS_PROJECT_MANAGER">Project Manager</s>
   <s n="CREDITS_PUBLISHER">Publisher</s>
   <s n="CREDITS_RECORDIST">Recordist</s>
   <s n="CREDITS_SCRIPT_WRITER">Script writer</s>
   <s n="CREDITS_SENIOR">Senior</s>
   <s n="CREDITS_SFX">Sound Effects</s>
   <s n="CREDITS_SOUND_DESIGNER">Sound designer</s>
   <s n="CREDITS_SOUND_ENGINEER">Sound engineer</s>
   <s n="CREDITS_SOUNDTRACK">Soundtrack</s>
   <s n="CREDITS_SPECIAL_THANKS">Special thanks</s>
   <s n="CREDITS_SPECIAL_THANKS_TO">Special thanks to</s>
   <s n="CREDITS_TECHNICAL_ARTIST">Technical artist</s>
   <s n="CREDITS_TECHNICAL_DIRECTOR">Technical Director</s>
   <s n="CREDITS_TEST_LEAD">Test Lead</s>
   <s n="CREDITS_TEST_MANAGER">Test Manager</s>
   <s n="CREDITS_TESTER">Tester</s>
   <s n="CREDITS_TRANSLATION">Translation</s>
   <s n="CREDITS_VFX">Visual Effects</s>
   <s n="CREDITS_VOICE_ACTING">Voice acting</s>
   <s n="CREDITS_VOICE_ACTOR">Voice actor</s>
   <s n="CREDITS_WRITER">Writer</s>
   <s n="ERROR_DEVICE_NOT_FOUND">No {0} detected</s>
   <s n="ERROR_DEVICE_VR_LEAVING_TRACKAREA">Leaving tracking area</s>
   <s n="ERROR_DEVICE_VR_NO_HMD">No HMD detected</s>
   <s n="ERROR_GENERIC_CHEATING">Cheats detected!</s>
   <s n="ERROR_GENERIC_ERRCODE">Error code:</s>
   <s n="ERROR_GENERIC_INVALID_KEY">Invalid CD Key.</s>
   <s n="ERROR_GENERIC_INVALID_NAME">Invalid name!</s>
   <s n="ERROR_GENERIC_TEXT">An error has occured.</s>
   <s n="ERROR_NETWORK_CONNECTION_LOST">Connection lost.</s>
   <s n="ERROR_NETWORK_DISCONNECTED_YOUR_OPPONENT">Your opponent has disconnected.</s>
   <s n="ERROR_NETWORK_DISCONNECTED_YOUR_PLAYER">The other player has disconnected.</s>
   <s n="ERROR_NETWORK_DISCONNECTED_YOUR_TEAMMATE">Your teammate has disconnected.</s>
   <s n="ERROR_NETWORK_SERVER">Cannot connect to server.</s>
   <s n="ERROR_SAVE_CORRUPTED">Save file corrupted.</s>
   <s n="ERROR_SAVE_NO_GAMES_FOUND">No games found.</s>
   <s n="ERROR_SAVE_NO_OPEN_GAMES">No open games.</s>
   <s n="GAME_ACTION_ATTACK">Attack</s>
   <s n="GAME_ACTION_BOOST">Boost</s>
   <s n="GAME_ACTION_BUILD">Build</s>
   <s n="GAME_ACTION_CAST_FISHING">Cast</s>
   <s n="GAME_ACTION_CAST_SPELL">Cast</s>
   <s n="GAME_ACTION_CLAIM">Claim</s>
   <s n="GAME_ACTION_CLIMB">Climb</s>
   <s n="GAME_ACTION_CLOSE">Close</s>
   <s n="GAME_ACTION_COLLECT">Collect</s>
   <s n="GAME_ACTION_COOK">Cook</s>
   <s n="GAME_ACTION_CRAFT">Craft</s>
   <s n="GAME_ACTION_CROUCH">Crouch</s>
   <s n="GAME_ACTION_DODGE">Dodge</s>
   <s n="GAME_ACTION_DRIVE">Drive</s>
   <s n="GAME_ACTION_FLY">Fly</s>
   <s n="GAME_ACTION_FULL_SPEED">Full Speed</s>
   <s n="GAME_ACTION_GO">Go</s>
   <s n="GAME_ACTION_GO_TO_PLACE">Go to</s>
   <s n="GAME_ACTION_HALF_SPEED">Half Speed</s>
   <s n="GAME_ACTION_HEAL">Heal</s>
   <s n="GAME_ACTION_JUMP">Jump</s>
   <s n="GAME_ACTION_LAND">Landing</s>
   <s n="GAME_ACTION_LOOK">Look</s>
   <s n="GAME_ACTION_MIX">Mix</s>
   <s n="GAME_ACTION_OPEN">Open</s>
   <s n="GAME_ACTION_PICK_UP">Pick up</s>
   <s n="GAME_ACTION_RACE">Race</s>
   <s n="GAME_ACTION_READ">Read</s>
   <s n="GAME_ACTION_REPLACE">Replace</s>
   <s n="GAME_ACTION_RUN">Run</s>
   <s n="GAME_ACTION_RUN_AWAY">Run away</s>
   <s n="GAME_ACTION_SHOOT">Shoot</s>
   <s n="GAME_ACTION_SNEAK">Sneak</s>
   <s n="GAME_ACTION_SPIN">Spin</s>
   <s n="GAME_ACTION_SPRINT">Sprint</s>
   <s n="GAME_ACTION_STEER">Steer</s>
   <s n="GAME_ACTION_TAKE_OFF">Takeoff</s>
   <s n="GAME_ACTION_TALK">Talk</s>
   <s n="GAME_ACTION_THROW">Throw</s>
   <s n="GAME_ACTION_WALK">Walk</s>
   <s n="GAME_CHARACTER_ENDURANCE">Endurance</s>
   <s n="GAME_CHARACTER_EXP">Experience points</s>
   <s n="GAME_CHARACTER_FEMALE">Female</s>
   <s n="GAME_CHARACTER_HEALTH">Health</s>
   <s n="GAME_CHARACTER_HEART">Heart</s>
   <s n="GAME_CHARACTER_HEART_PLURAL">Hearts</s>
   <s n="GAME_CHARACTER_LEVEL">Level</s>
   <s n="GAME_CHARACTER_LEVEL_UP">Level up!</s>
   <s n="GAME_CHARACTER_LIVES">Lives</s>
   <s n="GAME_CHARACTER_MALE">Male</s>
   <s n="GAME_CHARACTER_MAN">Man</s>
   <s n="GAME_CHARACTER_MAN_PLURAL">Men</s>
   <s n="GAME_CHARACTER_RESPAWN">Respawn</s>
   <s n="GAME_CHARACTER_RESPAWN_IN">Respawn in:</s>
   <s n="GAME_CHARACTER_RESPAWN_QUESTION">Respawn?</s>
   <s n="GAME_CHARACTER_RESPAWNING">Respawning</s>
   <s n="GAME_CHARACTER_SKILL">Skill</s>
   <s n="GAME_CHARACTER_SPAWN_POINT">Spawn Point</s>
   <s n="GAME_CHARACTER_TRANSGENDER">Transgender</s>
   <s n="GAME_CHARACTER_WOMAN">Woman</s>
   <s n="GAME_CHARACTER_WOMAN_PLURAL">Women</s>
   <s n="GAME_DAMAGE">Damage</s>
   <s n="GAME_DAMAGE_CRITICAL_HIT">Critical Hit</s>
   <s n="GAME_DAMAGE_CRITICAL_MISS">Critical Miss</s>
   <s n="GAME_DAMAGE_HIT_NOUN">Hit</s>
   <s n="GAME_DAMAGE_HIT_POINTS_PLURAL">Hit points</s>
   <s n="GAME_DAMAGE_MISS_NOUN">Miss</s>
   <s n="GAME_DAMAGE_UNIT">Damage</s>
   <s n="GAME_DAMAGE_UNIT_PLURAL">Damage</s>
   <s n="GAME_ENEMY">Enemy</s>
   <s n="GAME_ENEMY_FEMALE">Enemy</s>
   <s n="GAME_ENEMY_FEMALE_PLURAL">Enemies</s>
   <s n="GAME_ENEMY_PLURAL">Enemies</s>
   <s n="GAME_GENRE_ACTION">Action game</s>
   <s n="GAME_GENRE_ADVENTURE">Adventure game</s>
   <s n="GAME_GENRE_CARD">Card</s>
   <s n="GAME_GENRE_CASUAL">Casual game</s>
   <s n="GAME_GENRE_FANTASY">Fantasy game</s>
   <s n="GAME_GENRE_HARDCORE">Hardcore game</s>
   <s n="GAME_GENRE_INDIE">Indie</s>
   <s n="GAME_GENRE_MEDIEVAL">Medieval game</s>
   <s n="GAME_GENRE_MISC">Misc.</s>
   <s n="GAME_GENRE_MULTIPLAYER">Multiplayer</s>
   <s n="GAME_GENRE_NAME">Genre</s>
   <s n="GAME_GENRE_PLATFORMER">Platformer game</s>
   <s n="GAME_GENRE_PUZZLE">Puzzle game</s>
   <s n="GAME_GENRE_QUIZ">Quiz game</s>
   <s n="GAME_GENRE_RACING">Racing</s>
   <s n="GAME_GENRE_RETRO">Retro game</s>
   <s n="GAME_GENRE_RPG">Roleplaying game</s>
   <s n="GAME_GENRE_RTS">Real-time strategy</s>
   <s n="GAME_GENRE_SCIFI">Science fiction game</s>
   <s n="GAME_GENRE_SHOOTER">Shooter game</s>
   <s n="GAME_GENRE_SIMULATION">Simulation game</s>
   <s n="GAME_GENRE_SINGLEPLAYER">Singleplayer</s>
   <s n="GAME_GENRE_SPORTS">Sports game</s>
   <s n="GAME_GENRE_STRATEGY">Strategy game</s>
   <s n="GAME_GENRE_TBS">Turn-based strategy</s>
   <s n="GAME_GENRE_TOWER_DEFENSE">Tower defence game</s>
   <s n="GAME_INVENTORY">Inventory</s>
   <s n="GAME_INVENTORY_AMMO">Ammo</s>
   <s n="GAME_INVENTORY_AMMUNITION">Ammunition</s>
   <s n="GAME_INVENTORY_BULLET">Bullet</s>
   <s n="GAME_INVENTORY_BULLET_PLURAL">Bullets</s>
   <s n="GAME_INVENTORY_BUY">Buy</s>
   <s n="GAME_INVENTORY_CAPACITY">Inventory Capacity</s>
   <s n="GAME_INVENTORY_DROP">Drop</s>
   <s n="GAME_INVENTORY_ENCUMBRANCE">Encumbrance</s>
   <s n="GAME_INVENTORY_FULL">Inventory Full</s>
   <s n="GAME_INVENTORY_ITEM">Item</s>
   <s n="GAME_INVENTORY_KEY">Key</s>
   <s n="GAME_INVENTORY_POWERUP">Power-up</s>
   <s n="GAME_INVENTORY_SELL">Sell</s>
   <s n="GAME_INVENTORY_USE">Use</s>
   <s n="GAME_INVENTORY_WEAPON">Weapon</s>
   <s n="GAME_INVENTORY_WEAPONS">Weapons</s>
   <s n="GAME_INVENTORY_YOU_CANNOT_CARRY">You cannot carry any more.</s>
   <s n="GAME_LABEL_BE_CAREFUL">Be careful!</s>
   <s n="GAME_LABEL_PLEASE_BE_CAREFUL">Please be careful.</s>
   <s n="GAME_LABEL_TACTICS">Tactics</s>
   <s n="GAME_OBJECTIVE">Objective</s>
   <s n="GAME_OBJECTIVE_ASSIST">Assist</s>
   <s n="GAME_OBJECTIVE_ASSIST_PLURAL">Assists</s>
   <s n="GAME_OBJECTIVE_ATTACK">Attack</s>
   <s n="GAME_OBJECTIVE_BONUS">Bonus</s>
   <s n="GAME_OBJECTIVE_CAPTURE">Capture</s>
   <s n="GAME_OBJECTIVE_COMPLETE">Complete</s>
   <s n="GAME_OBJECTIVE_DEATH">Death</s>
   <s n="GAME_OBJECTIVE_DEATH_PLURAL">Deaths</s>
   <s n="GAME_OBJECTIVE_DEFEND">Defend</s>
   <s n="GAME_OBJECTIVE_DESTROY">Destroy</s>
   <s n="GAME_OBJECTIVE_ESCAPE">Escape</s>
   <s n="GAME_OBJECTIVE_GAME_FINISHED">The End</s>
   <s n="GAME_OBJECTIVE_GAMEOVER">Game over!</s>
   <s n="GAME_OBJECTIVE_GAMEOVER_CAPS">GAME OVER!</s>
   <s n="GAME_OBJECTIVE_HIGH_SCORE">High score</s>
   <s n="GAME_OBJECTIVE_INCOMPLETE">Incomplete</s>
   <s n="GAME_OBJECTIVE_KILL">Kill</s>
   <s n="GAME_OBJECTIVE_KILL_ASSIST">Kill Assist</s>
   <s n="GAME_OBJECTIVE_KILL_NOUN">Kill</s>
   <s n="GAME_OBJECTIVE_KILL_PLURAL">Kills</s>
   <s n="GAME_OBJECTIVE_LOCKED">Locked</s>
   <s n="GAME_OBJECTIVE_LOSSES">Losses</s>
   <s n="GAME_OBJECTIVE_MATCH">Match</s>
   <s n="GAME_OBJECTIVE_MISSION">Mission</s>
   <s n="GAME_OBJECTIVE_MISSION_OBJECTIVE">Mission Objective</s>
   <s n="GAME_OBJECTIVE_MISSION_OBJECTIVE_PLURAL">Mission Objectives</s>
   <s n="GAME_OBJECTIVE_MULTIPLIER">Multiplier</s>
   <s n="GAME_OBJECTIVE_PLURAL">Objectives</s>
   <s n="GAME_OBJECTIVE_POSITION">Position</s>
   <s n="GAME_OBJECTIVE_RACE_LAP">Lap</s>
   <s n="GAME_OBJECTIVE_RACE_LAP_PLURAL">Laps</s>
   <s n="GAME_OBJECTIVE_ROUND">Round</s>
   <s n="GAME_OBJECTIVE_SCORE">Score</s>
   <s n="GAME_OBJECTIVE_TIME">Time</s>
   <s n="GAME_OBJECTIVE_TIME_LEFT">Time left</s>
   <s n="GAME_OBJECTIVE_TOURNAMENT">Tournament</s>
   <s n="GAME_OBJECTIVE_TOURNAMENT_PLURAL">Tournaments</s>
   <s n="GAME_OBJECTIVE_WINS">Wins</s>
   <s n="GAME_STATUS_DEFEAT">Defeat</s>
   <s n="GAME_STATUS_DEFEATED">You have been defeated.</s>
   <s n="GAME_STATUS_LOSER">Loser</s>
   <s n="GAME_STATUS_TEAM_LOST">Your team lost!</s>
   <s n="GAME_STATUS_TEAM_WON">Your team won!</s>
   <s n="GAME_STATUS_VICTORY">Victory</s>
   <s n="GAME_STATUS_WINNER">Winner</s>
   <s n="GAME_STATUS_YOU_ARE_DEAD">You are dead.</s>
   <s n="GAME_STATUS_YOU_DIED">You died.</s>
   <s n="GAME_STATUS_YOU_LOSE">You lose!</s>
   <s n="GAME_STATUS_YOU_LOST">You lost!</s>
   <s n="GAME_STATUS_YOU_WIN">You win!</s>
   <s n="GAME_STATUS_YOU_WON">You won!</s>
   <s n="MENU_CAMERA">Camera</s>
   <s n="MENU_CAMERA_INVERTED">Inverted</s>
   <s n="MENU_CAMERA_NORMAL">Normal</s>
   <s n="MENU_CAMERA_XAXIS">Camera X-Axis</s>
   <s n="MENU_CAMERA_YAXIS">Camera Y-Axis</s>
   <s n="MENU_CONTROLS_BUTTON">Button</s>
   <s n="MENU_CONTROLS_CLICK">Click</s>
   <s n="MENU_CONTROLS_DEADZONE">Dead zone</s>
   <s n="MENU_CONTROLS_DOUBLE_CLICK">Double-click</s>
   <s n="MENU_CONTROLS_DRAG">Drag</s>
   <s n="MENU_CONTROLS_DRAG_DROP">Drag and drop</s>
   <s n="MENU_CONTROLS_FINGER">Finger</s>
   <s n="MENU_CONTROLS_GAMEPAD">Gamepad</s>
   <s n="MENU_CONTROLS_GYROSCOPE">Gyroscope</s>
   <s n="MENU_CONTROLS_KEY">Key</s>
   <s n="MENU_CONTROLS_KEYBOARD">Keyboard</s>
   <s n="MENU_CONTROLS_MOUSE">Mouse</s>
   <s n="MENU_CONTROLS_MOUSE_SENSITIVITY">Mouse sensitivity</s>
   <s n="MENU_CONTROLS_PINCH">Pinch</s>
   <s n="MENU_CONTROLS_ROTATE">Rotate</s>
   <s n="MENU_CONTROLS_SCROLL">Scroll</s>
   <s n="MENU_CONTROLS_SHAKE">Shake</s>
   <s n="MENU_CONTROLS_SPREAD">Spread</s>
   <s n="MENU_CONTROLS_SWIPE">Swipe</s>
   <s n="MENU_CONTROLS_TAP">Tap</s>
   <s n="MENU_CONTROLS_THE_BUTTON">The button</s>
   <s n="MENU_CONTROLS_THE_KEY">The key</s>
   <s n="MENU_CONTROLS_TILT">Tilt</s>
   <s n="MENU_CUSTOMIZE_ARM">Arm</s>
   <s n="MENU_CUSTOMIZE_ARM_PLURAL">Arms</s>
   <s n="MENU_CUSTOMIZE_CHEST">Chest</s>
   <s n="MENU_CUSTOMIZE_CHIN">Chin</s>
   <s n="MENU_CUSTOMIZE_COLOR">Color</s>
   <s n="MENU_CUSTOMIZE_EAR">Ear</s>
   <s n="MENU_CUSTOMIZE_EAR_PLURAL">Ears</s>
   <s n="MENU_CUSTOMIZE_EYE">Eye</s>
   <s n="MENU_CUSTOMIZE_EYE_PLURAL">Eyes</s>
   <s n="MENU_CUSTOMIZE_FEET">Feet</s>
   <s n="MENU_CUSTOMIZE_FOOT">Foot</s>
   <s n="MENU_CUSTOMIZE_HAIR">Hair</s>
   <s n="MENU_CUSTOMIZE_HAIR_BEARD">Beard</s>
   <s n="MENU_CUSTOMIZE_HAIR_FUR">Fur</s>
   <s n="MENU_CUSTOMIZE_HAIR_HEAD">Hair</s>
   <s n="MENU_CUSTOMIZE_HAND">Hand</s>
   <s n="MENU_CUSTOMIZE_HAND_PLURAL">Hands</s>
   <s n="MENU_CUSTOMIZE_HEAD">Head</s>
   <s n="MENU_CUSTOMIZE_HIPS">Hips</s>
   <s n="MENU_CUSTOMIZE_LEG">Leg</s>
   <s n="MENU_CUSTOMIZE_LEG_PLURAL">Legs</s>
   <s n="MENU_CUSTOMIZE_MOUTH">Mouth</s>
   <s n="MENU_CUSTOMIZE_NECK">Neck</s>
   <s n="MENU_CUSTOMIZE_NOSE">Nose</s>
   <s n="MENU_CUSTOMIZE_SKIN">Skin</s>
   <s n="MENU_CUSTOMIZE_THORAX">Thorax</s>
   <s n="MENU_DIFFICULTY">Difficulty</s>
   <s n="MENU_DIFFICULTY_EASY">Easy</s>
   <s n="MENU_DIFFICULTY_HARD">Hard</s>
   <s n="MENU_DIFFICULTY_IMPOSSIBLE">Impossible</s>
   <s n="MENU_DIFFICULTY_INSANE">Insane</s>
   <s n="MENU_DIFFICULTY_MEDIUM">Medium</s>
   <s n="MENU_DIFFICULTY_VERY_EASY">Very Easy</s>
   <s n="MENU_DIFFICULTY_VERY_HARD">Very Hard</s>
   <s n="MENU_DIR_DOWN">Down</s>
   <s n="MENU_DIR_LEFT">Left</s>
   <s n="MENU_DIR_RIGHT">Right</s>
   <s n="MENU_DIR_UP">Up</s>
   <s n="MENU_IO_LOAD">Load</s>
   <s n="MENU_IO_LOAD_GAME">Load Game</s>
   <s n="MENU_IO_LOADING">Loading...</s>
   <s n="MENU_IO_PLEASE_WAIT">Please wait...</s>
   <s n="MENU_IO_RESET_SAVE_DATA">Reset save data?</s>
   <s n="MENU_IO_SAVE">Save</s>
   <s n="MENU_IO_SAVE_DATA">Save data</s>
   <s n="MENU_IO_SAVE_GAME">Save Game</s>
   <s n="MENU_IO_SAVING">Saving...</s>
   <s n="MENU_LABEL_AGE">Age</s>
   <s n="MENU_LABEL_ALL">All</s>
   <s n="MENU_LABEL_ARE_YOU_REALLY_SURE">Are you really sure?</s>
   <s n="MENU_LABEL_ARE_YOU_SURE">Are you sure?</s>
   <s n="MENU_LABEL_BACK">Back</s>
   <s n="MENU_LABEL_BACKGROUND_MUSIC">Background music</s>
   <s n="MENU_LABEL_CANCEL">Cancel</s>
   <s n="MENU_LABEL_CLOSE">Close</s>
   <s n="MENU_LABEL_CONFIRM_BUTTON">Confirm</s>
   <s n="MENU_LABEL_CONTINUE">Continue</s>
   <s n="MENU_LABEL_CONTINUE_QUESTION">Continue?</s>
   <s n="MENU_LABEL_CREDITS">Credits</s>
   <s n="MENU_LABEL_DESKTOP">Exit to Desktop</s>
   <s n="MENU_LABEL_DESKTOP_QUESTION">Exit to Desktop?</s>
   <s n="MENU_LABEL_DLC">DLC</s>
   <s n="MENU_LABEL_DOWNLOAD">Download</s>
   <s n="MENU_LABEL_DOWNLOADABLE">Downloadable content</s>
   <s n="MENU_LABEL_EXIT">Exit</s>
   <s n="MENU_LABEL_EXIT_QUESTION">Exit?</s>
   <s n="MENU_LABEL_EXTRAS">Extras</s>
   <s n="MENU_LABEL_FRAMESPERSEC">FPS</s>
   <s n="MENU_LABEL_GALLERY">Art gallery</s>
   <s n="MENU_LABEL_GOODBYE">Goodbye!</s>
   <s n="MENU_LABEL_GRAPHICS">Graphics</s>
   <s n="MENU_LABEL_IAP">In-app purchase</s>
   <s n="MENU_LABEL_LANGUAGE">Language</s>
   <s n="MENU_LABEL_LEVEL">Level</s>
   <s n="MENU_LABEL_MAIL">Mail</s>
   <s n="MENU_LABEL_MAINMENU">Main Menu</s>
   <s n="MENU_LABEL_MORE">More</s>
   <s n="MENU_LABEL_MUSIC">Music</s>
   <s n="MENU_LABEL_MUSIC_PLAYER">Music Player</s>
   <s n="MENU_LABEL_NEW_GAME">New Game</s>
   <s n="MENU_LABEL_NEXT">Next</s>
   <s n="MENU_LABEL_NEXT_TRACK">Next track</s>
   <s n="MENU_LABEL_NO">No</s>
   <s n="MENU_LABEL_NO_CAPS">NO</s>
   <s n="MENU_LABEL_NOPE">Nope</s>
   <s n="MENU_LABEL_OK">OK</s>
   <s n="MENU_LABEL_PAUSE">Pause</s>
   <s n="MENU_LABEL_PAUSED">Paused</s>
   <s n="MENU_LABEL_PLAY">Play</s>
   <s n="MENU_LABEL_PLAY_AGAIN">Play again</s>
   <s n="MENU_LABEL_PRESS_ANYKEY">Press any key</s>
   <s n="MENU_LABEL_PRESS_ANYKEY_CONTINUE">Press any key to continue</s>
   <s n="MENU_LABEL_PRESS_START">Press Start</s>
   <s n="MENU_LABEL_PRESS_START_CONTINUE">Press Start to continue</s>
   <s n="MENU_LABEL_PREVIOUS">Previous</s>
   <s n="MENU_LABEL_PREVIOUS_TRACK">Previous track</s>
   <s n="MENU_LABEL_PRICE">Price</s>
   <s n="MENU_LABEL_PRICE_FREE">Free</s>
   <s n="MENU_LABEL_PURCHASE">Purchase</s>
   <s n="MENU_LABEL_QUIT">Quit</s>
   <s n="MENU_LABEL_QUIT_CONFIRM">Are you sure you want to quit?</s>
   <s n="MENU_LABEL_QUIT_QUESTION">Quit?</s>
   <s n="MENU_LABEL_REPLAY">Replay</s>
   <s n="MENU_LABEL_RETURN">Return</s>
   <s n="MENU_LABEL_RETURN_MAIN">Return to Main Menu</s>
   <s n="MENU_LABEL_RETURN_MAIN_QUESTION">Return to Main Menu?</s>
   <s n="MENU_LABEL_SHARE">Share</s>
   <s n="MENU_LABEL_SKIP">Skip</s>
   <s n="MENU_LABEL_SOUND">Sound</s>
   <s n="MENU_LABEL_THANK_YOU">Thank you!</s>
   <s n="MENU_LABEL_UNLOCK">Unlock</s>
   <s n="MENU_LABEL_VIDEO">Video</s>
   <s n="MENU_LABEL_VOICES">Voices</s>
   <s n="MENU_LABEL_WARNING">Warning</s>
   <s n="MENU_LABEL_WELCOME">Welcome</s>
   <s n="MENU_LABEL_WORLD">World</s>
   <s n="MENU_LABEL_YEAH">Yeah</s>
   <s n="MENU_LABEL_YES">Yes</s>
   <s n="MENU_LABEL_YES_CAPS">YES</s>
   <s n="MENU_LANGUAGE_DIRECTION">ltr</s>
   <s n="MENU_LANGUAGE_THIS">English</s>
   <s n="MENU_LANGUAGE_THIS_EN">English</s>
   <s n="MENU_LOGIN">Login</s>
   <s n="MENU_LOGIN_EMAIL">E-mail</s>
   <s n="MENU_LOGIN_FORGOT">Forgot password</s>
   <s n="MENU_LOGIN_PASSWORD">Password</s>
   <s n="MENU_LOGIN_REGISTER">Register</s>
   <s n="MENU_LOGIN_REMEMBER">Remember?</s>
   <s n="MENU_MODE_CHALLENGE">Challenge</s>
   <s n="MENU_MODE_CHALLENGE_MODE">Challenge mode</s>
   <s n="MENU_MODE_COOP">Co-op</s>
   <s n="MENU_MODE_COOPERATIVE">Cooperative</s>
   <s n="MENU_MODE_DEATHMATCH">Deathmatch</s>
   <s n="MENU_MODE_HELP">Help</s>
   <s n="MENU_MODE_INSTRUCTIONS">Instructions</s>
   <s n="MENU_MODE_MULTIPLAYER">Multiplayer</s>
   <s n="MENU_MODE_MULTIPLAYER_LOCAL">Local Multiplayer</s>
   <s n="MENU_MODE_MULTIPLAYER_ONLINE">Online Multiplayer</s>
   <s n="MENU_MODE_PLAY_ONLINE">Play Online</s>
   <s n="MENU_MODE_SINGLEPLAYER">Singleplayer</s>
   <s n="MENU_MODE_TRAINING">Training</s>
   <s n="MENU_MODE_TUTORIAL">Tutorial</s>
   <s n="MENU_MODE_VERSUS">Versus</s>
   <s n="MENU_NAME">Name</s>
   <s n="MENU_NAME_FIRST">First Name</s>
   <s n="MENU_NAME_LAST">Last Name</s>
   <s n="MENU_NAME_USER">Username</s>
   <s n="MENU_OPTIONS">Options</s>
   <s n="MENU_OPTIONS_ADVANCEDGRAPHICS">Advanced Graphics</s>
   <s n="MENU_OPTIONS_ANTIALIASING">Anti-aliasing</s>
   <s n="MENU_OPTIONS_BLOOM">Bloom</s>
   <s n="MENU_OPTIONS_CONTROLS">Controls</s>
   <s n="MENU_OPTIONS_DIFFICULTY">Difficulty Options</s>
   <s n="MENU_OPTIONS_DISPLAY">Display</s>
   <s n="MENU_OPTIONS_EFFECT_DETAIL">Effect detail</s>
   <s n="MENU_OPTIONS_FILTERING_ANISOTROPIC">Anisotropic</s>
   <s n="MENU_OPTIONS_FILTERING_BILINEAR">Bilinear</s>
   <s n="MENU_OPTIONS_FILTERING_MODE">Filtering mode</s>
   <s n="MENU_OPTIONS_FILTERING_TRILINEAR">Trilinear</s>
   <s n="MENU_OPTIONS_FIRST_PERSON_VIEW">First Person View</s>
   <s n="MENU_OPTIONS_FOV">FOV</s>
   <s n="MENU_OPTIONS_FULLSCREEN">Fullscreen</s>
   <s n="MENU_OPTIONS_GAMEPLAY">Gameplay Options</s>
   <s n="MENU_OPTIONS_GRAPHICS">Graphics Options</s>
   <s n="MENU_OPTIONS_HUD">HUD</s>
   <s n="MENU_OPTIONS_MODEL_DETAIL">Model detail</s>
   <s n="MENU_OPTIONS_MULTICORE_RENDERING">Multicore rendering</s>
   <s n="MENU_OPTIONS_MUSIC_VOLUME">Music volume</s>
   <s n="MENU_OPTIONS_NETWORK">Network Options</s>
   <s n="MENU_OPTIONS_QUALITY">Quality</s>
   <s n="MENU_OPTIONS_RESOLUTION">Resolution</s>
   <s n="MENU_OPTIONS_SFX_VOLUME">Sound effect volume</s>
   <s n="MENU_OPTIONS_SHADER_DETAIL">Shader detail</s>
   <s n="MENU_OPTIONS_SHADOW">Shadow</s>
   <s n="MENU_OPTIONS_SHADOW_PLURAL">Shadows</s>
   <s n="MENU_OPTIONS_SIZE">Size</s>
   <s n="MENU_OPTIONS_SOUND">Sound Options</s>
   <s n="MENU_OPTIONS_SOUND_VOLUME">Volume</s>
   <s n="MENU_OPTIONS_SPLITSCREEN">Splitscreen</s>
   <s n="MENU_OPTIONS_TEXTURE_DETAIL">Texture detail</s>
   <s n="MENU_OPTIONS_THIRD_PERSON_VIEW">Third Person View</s>
   <s n="MENU_OPTIONS_VIDEO">Video Options</s>
   <s n="MENU_OPTIONS_VIDEO_QUALITY">Video Quality</s>
   <s n="MENU_OPTIONS_VOICE_VOLUME">Voice volume</s>
   <s n="MENU_OPTIONS_VSYNC">V-sync</s>
   <s n="MENU_OPTIONS_WIDESCREEN">Widescreen</s>
   <s n="MENU_OPTIONS_WINDOWED">Windowed</s>
   <s n="MENU_SETTING_HIGH">High</s>
   <s n="MENU_SETTING_LOW">Low</s>
   <s n="MENU_SETTING_MEDIUM">Medium</s>
   <s n="MENU_SETTING_ULTRA">Ultra</s>
   <s n="MENU_SETTING_VERY_HIGH">Very High</s>
   <s n="MENU_VERSION">Version</s>
   <s n="MENU_VERSION_DEMO">Demo</s>
   <s n="MENU_VERSION_FREE">Free</s>
   <s n="MENU_VERSION_FULL">Full</s>
   <s n="MENU_VERSION_LITE">Lite</s>
   <s n="MENU_VERSION_PREMIUM">Premium</s>
   <s n="MENU_VERSION_SHAREWARE">Shareware</s>
   <s n="MENU_VERSION_TRIAL">Trial</s>
   <s n="MENU_VR_COMFORT_MODE">VR comfort mode</s>
   <s n="MENU_VR_HMD_ORIENT_RESET">HMD orientation reset</s>
   <s n="MENU_VR_VIRTUAL_REALITY">Virtual Reality</s>
</resources>