<?xml version="1.0" encoding="UTF-8"?>
<resources>
   <polyglot LANG="Simplified Chinese" DIRECTION="ltr" VERSION="100" DATE="2015-09-26"/>
   <s n="CONTEXT_CHARACTER_CLASS">类</s>
   <s n="CONTEXT_CHARACTER_DELETE">删除角色</s>
   <s n="CONTEXT_CHARACTER_NEW">创新角色</s>
   <s n="CONTEXT_CLASS_AI">人工智能</s>
   <s n="CONTEXT_CLASS_ALIEN">外星人</s>
   <s n="CONTEXT_CLASS_CLONE">复制</s>
   <s n="CONTEXT_CLASS_CYBORG">机器人</s>
   <s n="CONTEXT_CLASS_DEITY">神灵</s>
   <s n="CONTEXT_CLASS_DEMON">魔鬼</s>
   <s n="CONTEXT_CLASS_DEMONNESS">女魔头</s>
   <s n="CONTEXT_CLASS_DRAGON">龙</s>
   <s n="CONTEXT_CLASS_DRAGON_PLURAL">龙</s>
   <s n="CONTEXT_CLASS_GHOST">鬼</s>
   <s n="CONTEXT_CLASS_GOD">神</s>
   <s n="CONTEXT_CLASS_GOD_PLURAL">神</s>
   <s n="CONTEXT_CLASS_GODDESS">女神</s>
   <s n="CONTEXT_CLASS_MAGE">魔法师</s>
   <s n="CONTEXT_CLASS_MEDIC">军医助手</s>
   <s n="CONTEXT_CLASS_MONSTER">怪兽</s>
   <s n="CONTEXT_CLASS_NINJA">忍者</s>
   <s n="CONTEXT_CLASS_PIRATE">海贼</s>
   <s n="CONTEXT_CLASS_PRIEST">祭士</s>
   <s n="CONTEXT_CLASS_PRINCE">王子</s>
   <s n="CONTEXT_CLASS_PRINCESS">公主</s>
   <s n="CONTEXT_CLASS_ROBOT">机器人</s>
   <s n="CONTEXT_CLASS_SKELETON">尸骨</s>
   <s n="CONTEXT_CLASS_SNIPER">狙击射手</s>
   <s n="CONTEXT_CLASS_SOLDIER">战士</s>
   <s n="CONTEXT_CLASS_THIEF">盗贼</s>
   <s n="CONTEXT_CLASS_WARRIOR">武士</s>
   <s n="CONTEXT_CLASS_WIZARD">巫师</s>
   <s n="CONTEXT_CLASS_ZOMBIE">僵尸</s>
   <s n="CONTEXT_CLASS_ZOMBIE_PLURAL">僵尸</s>
   <s n="CONTEXT_COMPETITION_FIRST">第一名</s>
   <s n="CONTEXT_COMPETITION_PLACE_NOUN">空间</s>
   <s n="CONTEXT_COMPETITION_SECOND">第二名</s>
   <s n="CONTEXT_COMPETITION_THIRD">第三名</s>
   <s n="CONTEXT_CONDITION_BURNING">燃烧</s>
   <s n="CONTEXT_CONDITION_CRITICAL">瀕死</s>
   <s n="CONTEXT_CONDITION_DEAD">死亡</s>
   <s n="CONTEXT_CONDITION_FROZEN">凍結</s>
   <s n="CONTEXT_CONDITION_POISONED">毒</s>
   <s n="CONTEXT_CONDITION_SLOWED">減速</s>
   <s n="CONTEXT_CONDITION_STUNNED">愕然</s>
   <s n="CONTEXT_CONDITION_UNCONSCIOUS">失去知觉</s>
   <s n="CONTEXT_CONDITION_UNHURT">未受伤</s>
   <s n="CONTEXT_CONDITION_WET">.湿</s>
   <s n="CONTEXT_CONDITION_WOUNDED">受伤</s>
   <s n="CONTEXT_DESCRIPTION_BIG">大</s>
   <s n="CONTEXT_DESCRIPTION_HUGE">极大</s>
   <s n="CONTEXT_DESCRIPTION_SMALL">小</s>
   <s n="CONTEXT_DESCRIPTION_TINY">极小</s>
   <s n="CONTEXT_ELEMENT_AIR">风</s>
   <s n="CONTEXT_ELEMENT_EARTH">地</s>
   <s n="CONTEXT_ELEMENT_FIRE">火</s>
   <s n="CONTEXT_ELEMENT_METAL">金</s>
   <s n="CONTEXT_ELEMENT_WATER">水</s>
   <s n="CONTEXT_GAMBLING_BET">赌</s>
   <s n="CONTEXT_GAMBLING_DISCARD">抛弃</s>
   <s n="CONTEXT_GAMBLING_JACKPOT">头奖</s>
   <s n="CONTEXT_GAMBLING_MAX">最高限度</s>
   <s n="CONTEXT_GAMBLING_MIN">最少限度</s>
   <s n="CONTEXT_ITEM_ARMOR">护甲</s>
   <s n="CONTEXT_ITEM_ARROW">箭</s>
   <s n="CONTEXT_ITEM_ARROWS">箭</s>
   <s n="CONTEXT_ITEM_BOARD">盘</s>
   <s n="CONTEXT_ITEM_BOMB">炸弹</s>
   <s n="CONTEXT_ITEM_BOOK">书</s>
   <s n="CONTEXT_ITEM_BOOTS">靴</s>
   <s n="CONTEXT_ITEM_BOW">弓</s>
   <s n="CONTEXT_ITEM_CARD">卡片</s>
   <s n="CONTEXT_ITEM_CARD_PLURAL">卡片</s>
   <s n="CONTEXT_ITEM_CHEST">箱</s>
   <s n="CONTEXT_ITEM_COND_MAGICAL">魔法的</s>
   <s n="CONTEXT_ITEM_COND_RUSTY">生疏的</s>
   <s n="CONTEXT_ITEM_DAGGER">短剑</s>
   <s n="CONTEXT_ITEM_DIE_NOUN">骰子</s>
   <s n="CONTEXT_ITEM_DIE_PLURAL">骰子</s>
   <s n="CONTEXT_ITEM_DOOR">门</s>
   <s n="CONTEXT_ITEM_GAUNTLETS">铁手套</s>
   <s n="CONTEXT_ITEM_GEM">宝石</s>
   <s n="CONTEXT_ITEM_GIFT_NOUN">赠品</s>
   <s n="CONTEXT_ITEM_GIFT_PLURAL">赠品</s>
   <s n="CONTEXT_ITEM_GLOVE">手套</s>
   <s n="CONTEXT_ITEM_GUN">枪</s>
   <s n="CONTEXT_ITEM_HAMMER">铁锤</s>
   <s n="CONTEXT_ITEM_HELMET">钢盔</s>
   <s n="CONTEXT_ITEM_KEY">钥匙</s>
   <s n="CONTEXT_ITEM_KNIFE">小刀</s>
   <s n="CONTEXT_ITEM_LOCK">楗</s>
   <s n="CONTEXT_ITEM_LOVE">爱</s>
   <s n="CONTEXT_ITEM_MACHINE_ITEM_GUN">机关枪</s>
   <s n="CONTEXT_ITEM_MAGIC">魔法</s>
   <s n="CONTEXT_ITEM_PISTOL">手枪</s>
   <s n="CONTEXT_ITEM_QUEST_NOUN">探索</s>
   <s n="CONTEXT_ITEM_RANK_NOUN">行列</s>
   <s n="CONTEXT_ITEM_RIFLE">步枪</s>
   <s n="CONTEXT_ITEM_ROCKET_ITEM_LAUNCHER">火箭炮</s>
   <s n="CONTEXT_ITEM_RPG">RPG</s>
   <s n="CONTEXT_ITEM_SCROLL">卷</s>
   <s n="CONTEXT_ITEM_SHIELD">盾</s>
   <s n="CONTEXT_ITEM_SHIELD_PLURAL">盾</s>
   <s n="CONTEXT_ITEM_SHIELD_SCIFI">能量罩</s>
   <s n="CONTEXT_ITEM_SHIELD_SCIFI_PLURAL">能量罩</s>
   <s n="CONTEXT_ITEM_SHOTGUN">散弹枪</s>
   <s n="CONTEXT_ITEM_SNIPER_ITEM_RIFLE">狙击步枪</s>
   <s n="CONTEXT_ITEM_SPELL">咒语</s>
   <s n="CONTEXT_ITEM_STAFF">杖</s>
   <s n="CONTEXT_ITEM_SWORD">剑</s>
   <s n="CONTEXT_ITEM_TREASURE">财宝</s>
   <s n="CONTEXT_ITEM_TYPE_EPIC">史诗的</s>
   <s n="CONTEXT_ITEM_TYPE_JUNK">废物的</s>
   <s n="CONTEXT_ITEM_WAND">权杖</s>
   <s n="CONTEXT_ITEM_WOOD">木</s>
   <s n="CONTEXT_MACHINE_ALTITUDE">高度</s>
   <s n="CONTEXT_MACHINE_BRAKES">煞车闸</s>
   <s n="CONTEXT_MACHINE_CHASSIS">马车</s>
   <s n="CONTEXT_MACHINE_DEPTH">深度</s>
   <s n="CONTEXT_MACHINE_FUEL">燃料</s>
   <s n="CONTEXT_MACHINE_GEAR">齿轮</s>
   <s n="CONTEXT_MACHINE_HANDLING">操纵</s>
   <s n="CONTEXT_MACHINE_SPEED">速度</s>
   <s n="CONTEXT_MACHINE_STEERING">转向</s>
   <s n="CONTEXT_MACHINE_SUSPENSION">悬挂</s>
   <s n="CONTEXT_MACHINE_WHEELS">轮子</s>
   <s n="CONTEXT_MACHINE_WINGS">机翼</s>
   <s n="CONTEXT_MEDAL">徽章</s>
   <s n="CONTEXT_MEDAL_BRONZE">铜徽章</s>
   <s n="CONTEXT_MEDAL_GOLD">金徽章</s>
   <s n="CONTEXT_MEDAL_SILVER">银徽章</s>
   <s n="CONTEXT_METAL_BRONZE">銅</s>
   <s n="CONTEXT_METAL_COIN">硬币</s>
   <s n="CONTEXT_METAL_GOLD">金</s>
   <s n="CONTEXT_METAL_INGOT">铁块</s>
   <s n="CONTEXT_METAL_PLATINUM">白金</s>
   <s n="CONTEXT_METAL_SILVER">銀</s>
   <s n="CONTEXT_PLACE_CASTLE">城</s>
   <s n="CONTEXT_PLACE_CAVE">洞穴</s>
   <s n="CONTEXT_PLACE_DUNGEON">地下城</s>
   <s n="CONTEXT_PLACE_INN">客栈</s>
   <s n="CONTEXT_PLACE_PLANET">行星</s>
   <s n="CONTEXT_PLACE_PLANET_EARTH">地球</s>
   <s n="CONTEXT_PLACE_SPACE">宇宙</s>
   <s n="CONTEXT_PLACE_SPACESHIP">宇宙飞船</s>
   <s n="CONTEXT_STORY">故事</s>
   <s n="CONTEXT_STORY_ADVENTURE">冒险</s>
   <s n="CONTEXT_STORY_CHAPTER">章</s>
   <s n="CONTEXT_STORY_PAGE">页</s>
   <s n="CREDITS_3D_MODELING">三维建模                                                          </s>
   <s n="CREDITS_ANIMATION">动画  </s>
   <s n="CREDITS_ANIMATION_DIRECTOR">动画总监</s>
   <s n="CREDITS_ANIMATOR">动画师</s>
   <s n="CREDITS_ART">美术</s>
   <s n="CREDITS_ART_DIRECTOR">美术总监 </s>
   <s n="CREDITS_ARTIST">美术师</s>
   <s n="CREDITS_ARTIST_PLURAL">美术师</s>
   <s n="CREDITS_ASSISTANT">助理  </s>
   <s n="CREDITS_ASSOCIATE">副</s>
   <s n="CREDITS_AUDIO_DIRECTOR">音乐总监 </s>
   <s n="CREDITS_CHARACTER_DESIGNER">角色设计</s>
   <s n="CREDITS_CHIEF_TECH_OFFICER">首席技术官</s>
   <s n="CREDITS_CINEMATIC_ANIMATOR">影片动画</s>
   <s n="CREDITS_CINEMATICS_DIRECTOR">影片导演</s>
   <s n="CREDITS_CODE">代码  </s>
   <s n="CREDITS_COMPOSER">作曲</s>
   <s n="CREDITS_CONCEPT_ARTIST">概念美术</s>
   <s n="CREDITS_CREATIVE_DIRECTOR">创意总监</s>
   <s n="CREDITS_DATABASE_ADMIN">三维建模 </s>
   <s n="CREDITS_DESIGN DIRECTOR">设计总监 </s>
   <s n="CREDITS_DEVELOPED_BY">游戏开发由  </s>
   <s n="CREDITS_DIRECTOR">总监</s>
   <s n="CREDITS_FOLEY_ARTIST">音效师  </s>
   <s n="CREDITS_FONT">字体  </s>
   <s n="CREDITS_FONT_PLURAL">字体  </s>
   <s n="CREDITS_GAME">游戏</s>
   <s n="CREDITS_GAME_DESIGN">游戏设计</s>
   <s n="CREDITS_GAME_DESIGNER">游戏设计师</s>
   <s n="CREDITS_GAME_DEVELOPER">游戏开发者  </s>
   <s n="CREDITS_GAME_DEVELOPMENT">游戏开发 </s>
   <s n="CREDITS_GRAPHIC_DESIGNER">图像设计</s>
   <s n="CREDITS_IMAGE">图像  </s>
   <s n="CREDITS_IMAGE_PLURAL">图像  </s>
   <s n="CREDITS_INTERFACE_ARTIST">影片美术</s>
   <s n="CREDITS_JUNIOR">初级</s>
   <s n="CREDITS_LEAD">领导</s>
   <s n="CREDITS_LEAD_PROGRAMMER">程序组长</s>
   <s n="CREDITS_LEVEL_DESIGN">关卡设计</s>
   <s n="CREDITS_LEVEL_DESIGNER">关卡设计师</s>
   <s n="CREDITS_LOCALIZATION">本地化</s>
   <s n="CREDITS_MANUSCRIPT">手稿</s>
   <s n="CREDITS_MODELS">模型  </s>
   <s n="CREDITS_MUSICIAN">音乐师</s>
   <s n="CREDITS_POLYGLOT">Polyglot 项目提供翻译</s>
   <s n="CREDITS_PRODUCER">监制  </s>
   <s n="CREDITS_PRODUCTION">制作  </s>
   <s n="CREDITS_PROGRAM_MANAGER">规划经理</s>
   <s n="CREDITS_PROGRAMMER">程序员</s>
   <s n="CREDITS_PROGRAMMER_PLURAL">程序员</s>
   <s n="CREDITS_PROGRAMMING">编程</s>
   <s n="CREDITS_PROJECT_MANAGER">项目经理</s>
   <s n="CREDITS_PUBLISHER">出版商</s>
   <s n="CREDITS_RECORDIST">录音师</s>
   <s n="CREDITS_SCRIPT_WRITER">剧本  </s>
   <s n="CREDITS_SENIOR">高级</s>
   <s n="CREDITS_SFX">音响效果 </s>
   <s n="CREDITS_SOUND_DESIGNER">音响设计  </s>
   <s n="CREDITS_SOUND_ENGINEER">音响工程师</s>
   <s n="CREDITS_SOUNDTRACK">原声音乐 </s>
   <s n="CREDITS_SPECIAL_THANKS">特别感谢 </s>
   <s n="CREDITS_SPECIAL_THANKS_TO">特别感谢 </s>
   <s n="CREDITS_TECHNICAL_ARTIST">技术美术</s>
   <s n="CREDITS_TECHNICAL_DIRECTOR">技术主任 </s>
   <s n="CREDITS_TEST_LEAD">测试组长 </s>
   <s n="CREDITS_TEST_MANAGER">测试经理 </s>
   <s n="CREDITS_TESTER">测试员</s>
   <s n="CREDITS_TRANSLATION">翻译  </s>
   <s n="CREDITS_VFX">视觉效果 </s>
   <s n="CREDITS_VOICE_ACTING">配音</s>
   <s n="CREDITS_VOICE_ACTOR">配音演员 </s>
   <s n="CREDITS_WRITER">文案  </s>
   <s n="ERROR_DEVICE_NOT_FOUND">未检测到{0}</s>
   <s n="ERROR_DEVICE_VR_LEAVING_TRACKAREA">无信号</s>
   <s n="ERROR_DEVICE_VR_NO_HMD">未检测到HMD</s>
   <s n="ERROR_GENERIC_CHEATING">检测到作弊！</s>
   <s n="ERROR_GENERIC_ERRCODE">错误代码：</s>
   <s n="ERROR_GENERIC_INVALID_KEY">序列号无效。</s>
   <s n="ERROR_GENERIC_INVALID_NAME">名称无效！</s>
   <s n="ERROR_GENERIC_TEXT">发生了错误。</s>
   <s n="ERROR_NETWORK_CONNECTION_LOST">网络连接失败。</s>
   <s n="ERROR_NETWORK_DISCONNECTED_YOUR_OPPONENT">你的对手断开连接。</s>
   <s n="ERROR_NETWORK_DISCONNECTED_YOUR_PLAYER">另一个玩家断开了连接。</s>
   <s n="ERROR_NETWORK_DISCONNECTED_YOUR_TEAMMATE">你的队友断开了连接。</s>
   <s n="ERROR_NETWORK_SERVER">不能连接至服务器。</s>
   <s n="ERROR_SAVE_CORRUPTED">存档文件已被破坏。</s>
   <s n="ERROR_SAVE_NO_GAMES_FOUND">找不到游戏。</s>
   <s n="ERROR_SAVE_NO_OPEN_GAMES">没有招募中的游戏</s>
   <s n="GAME_ACTION_ATTACK">攻击</s>
   <s n="GAME_ACTION_BOOST">提升</s>
   <s n="GAME_ACTION_BUILD">建设</s>
   <s n="GAME_ACTION_CAST_FISHING">投</s>
   <s n="GAME_ACTION_CAST_SPELL">施咒语</s>
   <s n="GAME_ACTION_CLAIM">索取</s>
   <s n="GAME_ACTION_CLIMB">爬上</s>
   <s n="GAME_ACTION_CLOSE">关闭</s>
   <s n="GAME_ACTION_COLLECT">收取</s>
   <s n="GAME_ACTION_COOK">煮</s>
   <s n="GAME_ACTION_CRAFT">技术</s>
   <s n="GAME_ACTION_CROUCH">蹲</s>
   <s n="GAME_ACTION_DODGE">闪避</s>
   <s n="GAME_ACTION_DRIVE">驱动</s>
   <s n="GAME_ACTION_FLY">飞</s>
   <s n="GAME_ACTION_FULL_SPEED">最高速</s>
   <s n="GAME_ACTION_GO">前往</s>
   <s n="GAME_ACTION_GO_TO_PLACE">去</s>
   <s n="GAME_ACTION_HALF_SPEED">半速度</s>
   <s n="GAME_ACTION_HEAL">愈合</s>
   <s n="GAME_ACTION_JUMP">跳</s>
   <s n="GAME_ACTION_LAND">降落</s>
   <s n="GAME_ACTION_LOOK">看</s>
   <s n="GAME_ACTION_MIX">混合</s>
   <s n="GAME_ACTION_OPEN">开放</s>
   <s n="GAME_ACTION_PICK_UP">拾起</s>
   <s n="GAME_ACTION_RACE">竞赛</s>
   <s n="GAME_ACTION_READ">阅览</s>
   <s n="GAME_ACTION_REPLACE">更换</s>
   <s n="GAME_ACTION_RUN">奔跑</s>
   <s n="GAME_ACTION_RUN_AWAY">逃跑</s>
   <s n="GAME_ACTION_SHOOT">射击</s>
   <s n="GAME_ACTION_SNEAK">潜行</s>
   <s n="GAME_ACTION_SPIN">旋转</s>
   <s n="GAME_ACTION_SPRINT">冲刺</s>
   <s n="GAME_ACTION_STEER">左右</s>
   <s n="GAME_ACTION_TAKE_OFF">腾飞</s>
   <s n="GAME_ACTION_TALK">谈话</s>
   <s n="GAME_ACTION_THROW">扔</s>
   <s n="GAME_ACTION_WALK">步行</s>
   <s n="GAME_CHARACTER_ENDURANCE">耐力</s>
   <s n="GAME_CHARACTER_EXP">经验值</s>
   <s n="GAME_CHARACTER_FEMALE">女性</s>
   <s n="GAME_CHARACTER_HEALTH">健康值</s>
   <s n="GAME_CHARACTER_HEART">心</s>
   <s n="GAME_CHARACTER_HEART_PLURAL">心</s>
   <s n="GAME_CHARACTER_LEVEL">等级</s>
   <s n="GAME_CHARACTER_LEVEL_UP">升级</s>
   <s n="GAME_CHARACTER_LIVES">生命</s>
   <s n="GAME_CHARACTER_MALE">男性</s>
   <s n="GAME_CHARACTER_MAN">男人</s>
   <s n="GAME_CHARACTER_MAN_PLURAL">男人</s>
   <s n="GAME_CHARACTER_RESPAWN">重生</s>
   <s n="GAME_CHARACTER_RESPAWN_IN">于此之后重生：</s>
   <s n="GAME_CHARACTER_RESPAWN_QUESTION">重生？</s>
   <s n="GAME_CHARACTER_RESPAWNING">重生中</s>
   <s n="GAME_CHARACTER_SKILL">技能</s>
   <s n="GAME_CHARACTER_SPAWN_POINT">重生点</s>
   <s n="GAME_CHARACTER_TRANSGENDER">跨性别</s>
   <s n="GAME_CHARACTER_WOMAN">女人</s>
   <s n="GAME_CHARACTER_WOMAN_PLURAL">女人</s>
   <s n="GAME_DAMAGE">破损</s>
   <s n="GAME_DAMAGE_CRITICAL_HIT">严重伤害</s>
   <s n="GAME_DAMAGE_CRITICAL_MISS">严重失误</s>
   <s n="GAME_DAMAGE_HIT_NOUN">暴击</s>
   <s n="GAME_DAMAGE_HIT_POINTS_PLURAL">生命值</s>
   <s n="GAME_DAMAGE_MISS_NOUN">失误</s>
   <s n="GAME_DAMAGE_UNIT">破坏率</s>
   <s n="GAME_DAMAGE_UNIT_PLURAL">破坏率</s>
   <s n="GAME_ENEMY">敌人</s>
   <s n="GAME_ENEMY_FEMALE">敌人</s>
   <s n="GAME_ENEMY_FEMALE_PLURAL">敌人</s>
   <s n="GAME_ENEMY_PLURAL">敌人</s>
   <s n="GAME_GENRE_ACTION">动作游戏</s>
   <s n="GAME_GENRE_ADVENTURE">冒险游戏</s>
   <s n="GAME_GENRE_CARD">卡牌</s>
   <s n="GAME_GENRE_CASUAL">休闲游戏</s>
   <s n="GAME_GENRE_FANTASY">幻想游戏</s>
   <s n="GAME_GENRE_HARDCORE">硬核游戏</s>
   <s n="GAME_GENRE_INDIE">独立</s>
   <s n="GAME_GENRE_MEDIEVAL">中世纪式游戏</s>
   <s n="GAME_GENRE_MISC">其它</s>
   <s n="GAME_GENRE_MULTIPLAYER">多人游戏</s>
   <s n="GAME_GENRE_NAME">类型</s>
   <s n="GAME_GENRE_PLATFORMER">平台游戏</s>
   <s n="GAME_GENRE_PUZZLE">拼图游戏</s>
   <s n="GAME_GENRE_QUIZ">问答游戏</s>
   <s n="GAME_GENRE_RACING">竞速</s>
   <s n="GAME_GENRE_RETRO">复古游戏</s>
   <s n="GAME_GENRE_RPG">角色扮演游戏</s>
   <s n="GAME_GENRE_RTS">即时战略</s>
   <s n="GAME_GENRE_SCIFI">科幻游戏</s>
   <s n="GAME_GENRE_SHOOTER">射击游戏</s>
   <s n="GAME_GENRE_SIMULATION">模拟游戏</s>
   <s n="GAME_GENRE_SINGLEPLAYER">单式游戏</s>
   <s n="GAME_GENRE_SPORTS">体育游戏</s>
   <s n="GAME_GENRE_STRATEGY">战略游戏</s>
   <s n="GAME_GENRE_TBS">回合战略</s>
   <s n="GAME_GENRE_TOWER_DEFENSE">塔防游戏</s>
   <s n="GAME_INVENTORY">装备栏</s>
   <s n="GAME_INVENTORY_AMMO">弹药</s>
   <s n="GAME_INVENTORY_AMMUNITION">弹药值</s>
   <s n="GAME_INVENTORY_BULLET">子弹</s>
   <s n="GAME_INVENTORY_BULLET_PLURAL">子弹</s>
   <s n="GAME_INVENTORY_BUY">购买</s>
   <s n="GAME_INVENTORY_CAPACITY">装备容量</s>
   <s n="GAME_INVENTORY_DROP">放下</s>
   <s n="GAME_INVENTORY_ENCUMBRANCE">负担</s>
   <s n="GAME_INVENTORY_FULL">装备已满</s>
   <s n="GAME_INVENTORY_ITEM">物品</s>
   <s n="GAME_INVENTORY_KEY">钥匙</s>
   <s n="GAME_INVENTORY_POWERUP">提升功率</s>
   <s n="GAME_INVENTORY_SELL">销售</s>
   <s n="GAME_INVENTORY_USE">使用</s>
   <s n="GAME_INVENTORY_WEAPON">武器</s>
   <s n="GAME_INVENTORY_WEAPONS">武器</s>
   <s n="GAME_INVENTORY_YOU_CANNOT_CARRY">你不能再拿起东西了。</s>
   <s n="GAME_LABEL_BE_CAREFUL">注意</s>
   <s n="GAME_LABEL_PLEASE_BE_CAREFUL">请注意！</s>
   <s n="GAME_LABEL_TACTICS">战术</s>
   <s n="GAME_OBJECTIVE">目标</s>
   <s n="GAME_OBJECTIVE_ASSIST">协助</s>
   <s n="GAME_OBJECTIVE_ASSIST_PLURAL">协助</s>
   <s n="GAME_OBJECTIVE_ATTACK">攻击</s>
   <s n="GAME_OBJECTIVE_BONUS">奖金</s>
   <s n="GAME_OBJECTIVE_CAPTURE">捉取</s>
   <s n="GAME_OBJECTIVE_COMPLETE">完成</s>
   <s n="GAME_OBJECTIVE_DEATH">死亡</s>
   <s n="GAME_OBJECTIVE_DEATH_PLURAL">死亡</s>
   <s n="GAME_OBJECTIVE_DEFEND">防守</s>
   <s n="GAME_OBJECTIVE_DESTROY">破坏</s>
   <s n="GAME_OBJECTIVE_ESCAPE">逃生</s>
   <s n="GAME_OBJECTIVE_GAME_FINISHED">结束</s>
   <s n="GAME_OBJECTIVE_GAMEOVER">游戏结束！</s>
   <s n="GAME_OBJECTIVE_GAMEOVER_CAPS">游戏结束！</s>
   <s n="GAME_OBJECTIVE_HIGH_SCORE">最高评分</s>
   <s n="GAME_OBJECTIVE_INCOMPLETE">未完成</s>
   <s n="GAME_OBJECTIVE_KILL">毁掉</s>
   <s n="GAME_OBJECTIVE_KILL_ASSIST">杀灭协助</s>
   <s n="GAME_OBJECTIVE_KILL_NOUN">击杀</s>
   <s n="GAME_OBJECTIVE_KILL_PLURAL">击杀</s>
   <s n="GAME_OBJECTIVE_LOCKED">锁定</s>
   <s n="GAME_OBJECTIVE_LOSSES">失败</s>
   <s n="GAME_OBJECTIVE_MATCH">比赛</s>
   <s n="GAME_OBJECTIVE_MISSION">任务</s>
   <s n="GAME_OBJECTIVE_MISSION_OBJECTIVE">任务目标</s>
   <s n="GAME_OBJECTIVE_MISSION_OBJECTIVE_PLURAL">任务目标</s>
   <s n="GAME_OBJECTIVE_MULTIPLIER">倍</s>
   <s n="GAME_OBJECTIVE_PLURAL">目标</s>
   <s n="GAME_OBJECTIVE_POSITION">地位</s>
   <s n="GAME_OBJECTIVE_RACE_LAP">全程</s>
   <s n="GAME_OBJECTIVE_RACE_LAP_PLURAL">圈数</s>
   <s n="GAME_OBJECTIVE_ROUND">回合</s>
   <s n="GAME_OBJECTIVE_SCORE">评分</s>
   <s n="GAME_OBJECTIVE_TIME">时间</s>
   <s n="GAME_OBJECTIVE_TIME_LEFT">剩余时间</s>
   <s n="GAME_OBJECTIVE_TOURNAMENT">比赛</s>
   <s n="GAME_OBJECTIVE_TOURNAMENT_PLURAL">比赛</s>
   <s n="GAME_OBJECTIVE_WINS">获胜</s>
   <s n="GAME_STATUS_DEFEAT">失败</s>
   <s n="GAME_STATUS_DEFEATED">你被击败了。</s>
   <s n="GAME_STATUS_LOSER">输家</s>
   <s n="GAME_STATUS_TEAM_LOST">你的团队失败</s>
   <s n="GAME_STATUS_TEAM_WON">你的团队胜利</s>
   <s n="GAME_STATUS_VICTORY">胜利</s>
   <s n="GAME_STATUS_WINNER">赢家</s>
   <s n="GAME_STATUS_YOU_ARE_DEAD">你死了。</s>
   <s n="GAME_STATUS_YOU_DIED">你死了。</s>
   <s n="GAME_STATUS_YOU_LOSE">你输了！</s>
   <s n="GAME_STATUS_YOU_LOST">你输了！</s>
   <s n="GAME_STATUS_YOU_WIN">你赢了！</s>
   <s n="GAME_STATUS_YOU_WON">你赢了！</s>
   <s n="MENU_CAMERA">摄影机</s>
   <s n="MENU_CAMERA_INVERTED">反转</s>
   <s n="MENU_CAMERA_NORMAL">标准</s>
   <s n="MENU_CAMERA_XAXIS">摄影机X坐标轴</s>
   <s n="MENU_CAMERA_YAXIS">摄影机Y坐标轴</s>
   <s n="MENU_CONTROLS_BUTTON">按键</s>
   <s n="MENU_CONTROLS_CLICK">点击</s>
   <s n="MENU_CONTROLS_DEADZONE">危险地区</s>
   <s n="MENU_CONTROLS_DOUBLE_CLICK">双击</s>
   <s n="MENU_CONTROLS_DRAG">拖</s>
   <s n="MENU_CONTROLS_DRAG_DROP">拖放</s>
   <s n="MENU_CONTROLS_FINGER">手指</s>
   <s n="MENU_CONTROLS_GAMEPAD">游戏手柄</s>
   <s n="MENU_CONTROLS_GYROSCOPE">回转仪</s>
   <s n="MENU_CONTROLS_KEY">关键</s>
   <s n="MENU_CONTROLS_KEYBOARD">键盘</s>
   <s n="MENU_CONTROLS_MOUSE">鼠标</s>
   <s n="MENU_CONTROLS_MOUSE_SENSITIVITY">鼠标灵敏度</s>
   <s n="MENU_CONTROLS_PINCH">捏</s>
   <s n="MENU_CONTROLS_ROTATE">环绕</s>
   <s n="MENU_CONTROLS_SCROLL">滚动</s>
   <s n="MENU_CONTROLS_SHAKE">震动</s>
   <s n="MENU_CONTROLS_SPREAD">扩</s>
   <s n="MENU_CONTROLS_SWIPE">滑动</s>
   <s n="MENU_CONTROLS_TAP">触摸</s>
   <s n="MENU_CONTROLS_THE_BUTTON">按键</s>
   <s n="MENU_CONTROLS_THE_KEY">关键</s>
   <s n="MENU_CONTROLS_TILT">倾斜</s>
   <s n="MENU_CUSTOMIZE_ARM">臂</s>
   <s n="MENU_CUSTOMIZE_ARM_PLURAL">臂</s>
   <s n="MENU_CUSTOMIZE_CHEST">胸</s>
   <s n="MENU_CUSTOMIZE_CHIN">下巴</s>
   <s n="MENU_CUSTOMIZE_COLOR">颜色</s>
   <s n="MENU_CUSTOMIZE_EAR">耳</s>
   <s n="MENU_CUSTOMIZE_EAR_PLURAL">耳朵</s>
   <s n="MENU_CUSTOMIZE_EYE">眼</s>
   <s n="MENU_CUSTOMIZE_EYE_PLURAL">眼睛</s>
   <s n="MENU_CUSTOMIZE_FEET">双脚</s>
   <s n="MENU_CUSTOMIZE_FOOT">脚</s>
   <s n="MENU_CUSTOMIZE_HAIR">毛</s>
   <s n="MENU_CUSTOMIZE_HAIR_BEARD">胡子</s>
   <s n="MENU_CUSTOMIZE_HAIR_FUR">毛皮</s>
   <s n="MENU_CUSTOMIZE_HAIR_HEAD">头发</s>
   <s n="MENU_CUSTOMIZE_HAND">手</s>
   <s n="MENU_CUSTOMIZE_HAND_PLURAL">手</s>
   <s n="MENU_CUSTOMIZE_HEAD">头</s>
   <s n="MENU_CUSTOMIZE_HIPS">臀部</s>
   <s n="MENU_CUSTOMIZE_LEG">腿</s>
   <s n="MENU_CUSTOMIZE_LEG_PLURAL">双腿</s>
   <s n="MENU_CUSTOMIZE_MOUTH">嘴巴</s>
   <s n="MENU_CUSTOMIZE_NECK">颈</s>
   <s n="MENU_CUSTOMIZE_NOSE">鼻子</s>
   <s n="MENU_CUSTOMIZE_SKIN">皮肤</s>
   <s n="MENU_CUSTOMIZE_THORAX">胸部</s>
   <s n="MENU_DIFFICULTY">难度</s>
   <s n="MENU_DIFFICULTY_EASY">简单</s>
   <s n="MENU_DIFFICULTY_HARD">困难</s>
   <s n="MENU_DIFFICULTY_IMPOSSIBLE">不可能</s>
   <s n="MENU_DIFFICULTY_INSANE">疯狂</s>
   <s n="MENU_DIFFICULTY_MEDIUM">中等</s>
   <s n="MENU_DIFFICULTY_VERY_EASY">非常简单</s>
   <s n="MENU_DIFFICULTY_VERY_HARD">非常困难</s>
   <s n="MENU_DIR_DOWN">下</s>
   <s n="MENU_DIR_LEFT">左</s>
   <s n="MENU_DIR_RIGHT">右</s>
   <s n="MENU_DIR_UP">上</s>
   <s n="MENU_IO_LOAD">载入</s>
   <s n="MENU_IO_LOAD_GAME">载入游戏</s>
   <s n="MENU_IO_LOADING">正在登录中...</s>
   <s n="MENU_IO_PLEASE_WAIT">请消侯等待...</s>
   <s n="MENU_IO_RESET_SAVE_DATA">重设已保存数据</s>
   <s n="MENU_IO_SAVE">保存</s>
   <s n="MENU_IO_SAVE_DATA">保存数据</s>
   <s n="MENU_IO_SAVE_GAME">保存欧系</s>
   <s n="MENU_IO_SAVING">保存中…</s>
   <s n="MENU_LABEL_AGE">年龄</s>
   <s n="MENU_LABEL_ALL">全部</s>
   <s n="MENU_LABEL_ARE_YOU_REALLY_SURE">你是否确认？</s>
   <s n="MENU_LABEL_ARE_YOU_SURE">你确定吗？</s>
   <s n="MENU_LABEL_BACK">返回</s>
   <s n="MENU_LABEL_BACKGROUND_MUSIC">背景音乐</s>
   <s n="MENU_LABEL_CANCEL">取消</s>
   <s n="MENU_LABEL_CLOSE">关闭</s>
   <s n="MENU_LABEL_CONFIRM_BUTTON">确认</s>
   <s n="MENU_LABEL_CONTINUE">继续</s>
   <s n="MENU_LABEL_CONTINUE_QUESTION">继续？</s>
   <s n="MENU_LABEL_CREDITS">功劳</s>
   <s n="MENU_LABEL_DESKTOP">退出至桌面</s>
   <s n="MENU_LABEL_DESKTOP_QUESTION">退出至桌面？</s>
   <s n="MENU_LABEL_DLC">DLC</s>
   <s n="MENU_LABEL_DOWNLOAD">下载</s>
   <s n="MENU_LABEL_DOWNLOADABLE">下载包</s>
   <s n="MENU_LABEL_EXIT">退出</s>
   <s n="MENU_LABEL_EXIT_QUESTION">退出？</s>
   <s n="MENU_LABEL_EXTRAS">演员</s>
   <s n="MENU_LABEL_FRAMESPERSEC">FPS</s>
   <s n="MENU_LABEL_GALLERY">艺术馆</s>
   <s n="MENU_LABEL_GOODBYE">再见！</s>
   <s n="MENU_LABEL_GRAPHICS">图形设置</s>
   <s n="MENU_LABEL_IAP">在应用程序内购买</s>
   <s n="MENU_LABEL_LANGUAGE">语言</s>
   <s n="MENU_LABEL_LEVEL">级别</s>
   <s n="MENU_LABEL_MAIL">邮件</s>
   <s n="MENU_LABEL_MAINMENU">主界面</s>
   <s n="MENU_LABEL_MORE">更多</s>
   <s n="MENU_LABEL_MUSIC">音乐</s>
   <s n="MENU_LABEL_MUSIC_PLAYER">音乐播放器</s>
   <s n="MENU_LABEL_NEW_GAME">新游戏</s>
   <s n="MENU_LABEL_NEXT">下一个</s>
   <s n="MENU_LABEL_NEXT_TRACK">下一个曲目</s>
   <s n="MENU_LABEL_NO">否</s>
   <s n="MENU_LABEL_NO_CAPS">否</s>
   <s n="MENU_LABEL_NOPE">不行</s>
   <s n="MENU_LABEL_OK">OK</s>
   <s n="MENU_LABEL_PAUSE">暂停</s>
   <s n="MENU_LABEL_PAUSED">暂停中</s>
   <s n="MENU_LABEL_PLAY">开始</s>
   <s n="MENU_LABEL_PLAY_AGAIN">再玩一次</s>
   <s n="MENU_LABEL_PRESS_ANYKEY">按下任意键</s>
   <s n="MENU_LABEL_PRESS_ANYKEY_CONTINUE">按下任意键以继续</s>
   <s n="MENU_LABEL_PRESS_START">按下开始</s>
   <s n="MENU_LABEL_PRESS_START_CONTINUE">按下开始以继续</s>
   <s n="MENU_LABEL_PREVIOUS">返回</s>
   <s n="MENU_LABEL_PREVIOUS_TRACK">上一曲目</s>
   <s n="MENU_LABEL_PRICE">价钱</s>
   <s n="MENU_LABEL_PRICE_FREE">免费</s>
   <s n="MENU_LABEL_PURCHASE">购买</s>
   <s n="MENU_LABEL_QUIT">退出</s>
   <s n="MENU_LABEL_QUIT_CONFIRM">你确定你需要退出吗？</s>
   <s n="MENU_LABEL_QUIT_QUESTION">退出？</s>
   <s n="MENU_LABEL_REPLAY">重播</s>
   <s n="MENU_LABEL_RETURN">返回</s>
   <s n="MENU_LABEL_RETURN_MAIN">返回至主界面</s>
   <s n="MENU_LABEL_RETURN_MAIN_QUESTION">返回至主界面？</s>
   <s n="MENU_LABEL_SHARE">分享</s>
   <s n="MENU_LABEL_SKIP">跳过</s>
   <s n="MENU_LABEL_SOUND">声音</s>
   <s n="MENU_LABEL_THANK_YOU">谢谢！</s>
   <s n="MENU_LABEL_UNLOCK">开锁</s>
   <s n="MENU_LABEL_VIDEO">视频设置</s>
   <s n="MENU_LABEL_VOICES">声音</s>
   <s n="MENU_LABEL_WARNING">注意</s>
   <s n="MENU_LABEL_WELCOME">欢迎</s>
   <s n="MENU_LABEL_WORLD">世界</s>
   <s n="MENU_LABEL_YEAH">好的</s>
   <s n="MENU_LABEL_YES">是</s>
   <s n="MENU_LABEL_YES_CAPS">是</s>
   <s n="MENU_LANGUAGE_DIRECTION">ltr</s>
   <s n="MENU_LANGUAGE_THIS">简体中文</s>
   <s n="MENU_LANGUAGE_THIS_EN">Simplified Chinese</s>
   <s n="MENU_LOGIN">登录</s>
   <s n="MENU_LOGIN_EMAIL">电子邮件</s>
   <s n="MENU_LOGIN_FORGOT">忘记密码</s>
   <s n="MENU_LOGIN_PASSWORD">密码</s>
   <s n="MENU_LOGIN_REGISTER">注册</s>
   <s n="MENU_LOGIN_REMEMBER">记住</s>
   <s n="MENU_MODE_CHALLENGE">挑战</s>
   <s n="MENU_MODE_CHALLENGE_MODE">挑战模式</s>
   <s n="MENU_MODE_COOP">合作</s>
   <s n="MENU_MODE_COOPERATIVE">合作模式</s>
   <s n="MENU_MODE_DEATHMATCH">死亡竞赛</s>
   <s n="MENU_MODE_HELP">帮助</s>
   <s n="MENU_MODE_INSTRUCTIONS">说明</s>
   <s n="MENU_MODE_MULTIPLAYER">联机模式</s>
   <s n="MENU_MODE_MULTIPLAYER_LOCAL">本地联机</s>
   <s n="MENU_MODE_MULTIPLAYER_ONLINE">在线联机</s>
   <s n="MENU_MODE_PLAY_ONLINE">在线游戏</s>
   <s n="MENU_MODE_SINGLEPLAYER">单人模式</s>
   <s n="MENU_MODE_TRAINING">训练</s>
   <s n="MENU_MODE_TUTORIAL">教程</s>
   <s n="MENU_MODE_VERSUS">对抗模式</s>
   <s n="MENU_NAME">名称</s>
   <s n="MENU_NAME_FIRST">名字</s>
   <s n="MENU_NAME_LAST">姓</s>
   <s n="MENU_NAME_USER">用户名</s>
   <s n="MENU_OPTIONS">设置</s>
   <s n="MENU_OPTIONS_ADVANCEDGRAPHICS">先进的图形</s>
   <s n="MENU_OPTIONS_ANTIALIASING">抗折叠</s>
   <s n="MENU_OPTIONS_BLOOM">盛开</s>
   <s n="MENU_OPTIONS_CONTROLS">操作模式</s>
   <s n="MENU_OPTIONS_DIFFICULTY">难度设置</s>
   <s n="MENU_OPTIONS_DISPLAY">显示</s>
   <s n="MENU_OPTIONS_EFFECT_DETAIL">效果细节</s>
   <s n="MENU_OPTIONS_FILTERING_ANISOTROPIC">异向</s>
   <s n="MENU_OPTIONS_FILTERING_BILINEAR">双线性</s>
   <s n="MENU_OPTIONS_FILTERING_MODE">过滤模式</s>
   <s n="MENU_OPTIONS_FILTERING_TRILINEAR">三线性</s>
   <s n="MENU_OPTIONS_FIRST_PERSON_VIEW">第一人称视角</s>
   <s n="MENU_OPTIONS_FOV">视场角</s>
   <s n="MENU_OPTIONS_FULLSCREEN">全屏</s>
   <s n="MENU_OPTIONS_GAMEPLAY">游戏设置</s>
   <s n="MENU_OPTIONS_GRAPHICS">图形设置</s>
   <s n="MENU_OPTIONS_HUD">HUD</s>
   <s n="MENU_OPTIONS_MODEL_DETAIL">模型细节</s>
   <s n="MENU_OPTIONS_MULTICORE_RENDERING">多核渲染</s>
   <s n="MENU_OPTIONS_MUSIC_VOLUME">音乐音量</s>
   <s n="MENU_OPTIONS_NETWORK">网络设置</s>
   <s n="MENU_OPTIONS_QUALITY">质量</s>
   <s n="MENU_OPTIONS_RESOLUTION">解析度</s>
   <s n="MENU_OPTIONS_SFX_VOLUME">音效音量</s>
   <s n="MENU_OPTIONS_SHADER_DETAIL">光影细节</s>
   <s n="MENU_OPTIONS_SHADOW">影子</s>
   <s n="MENU_OPTIONS_SHADOW_PLURAL">阴影效果</s>
   <s n="MENU_OPTIONS_SIZE">大小</s>
   <s n="MENU_OPTIONS_SOUND">声音设置</s>
   <s n="MENU_OPTIONS_SOUND_VOLUME">音量</s>
   <s n="MENU_OPTIONS_SPLITSCREEN">分屏</s>
   <s n="MENU_OPTIONS_TEXTURE_DETAIL">材质细节</s>
   <s n="MENU_OPTIONS_THIRD_PERSON_VIEW">第三人称视角</s>
   <s n="MENU_OPTIONS_VIDEO">视频设置</s>
   <s n="MENU_OPTIONS_VIDEO_QUALITY">视频质量</s>
   <s n="MENU_OPTIONS_VOICE_VOLUME">声音音量</s>
   <s n="MENU_OPTIONS_VSYNC">垂直同步</s>
   <s n="MENU_OPTIONS_WIDESCREEN">宽屏幕</s>
   <s n="MENU_OPTIONS_WINDOWED">窗口模式</s>
   <s n="MENU_SETTING_HIGH">高</s>
   <s n="MENU_SETTING_LOW">低</s>
   <s n="MENU_SETTING_MEDIUM">中</s>
   <s n="MENU_SETTING_ULTRA">非常高</s>
   <s n="MENU_SETTING_VERY_HIGH">非常高</s>
   <s n="MENU_VERSION">版本</s>
   <s n="MENU_VERSION_DEMO">试玩版</s>
   <s n="MENU_VERSION_FREE">免费版</s>
   <s n="MENU_VERSION_FULL">完整版</s>
   <s n="MENU_VERSION_LITE">位版本</s>
   <s n="MENU_VERSION_PREMIUM">超值版</s>
   <s n="MENU_VERSION_SHAREWARE">共享软件</s>
   <s n="MENU_VERSION_TRIAL">试用版</s>
   <s n="MENU_VR_COMFORT_MODE">虚拟现实舒适模式</s>
   <s n="MENU_VR_HMD_ORIENT_RESET">HMD方向重置</s>
   <s n="MENU_VR_VIRTUAL_REALITY">虚拟现实</s>
</resources>